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main.py
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#!/usr/bin/env python3
from game_manager import GameManager
import sys
def __main__():
arg = sys.argv
search_type = 'a_star'
if len(arg) > 1:
if arg[1] in ['ids', 'a_star', 'bd_bfs', 'reverse_bfs', 'bfs']:
search_type = arg[1]
else:
print('\n\nUse "ids" or "a_star" or "bd_bfs" as argument.')
return
game_manager = GameManager()
# Finding way
result, depth, cost = game_manager.start_search(search_type)
# Printing outputs
directions = {(1, 0): 'D', (-1, 0): 'U', (0, 1): 'R', (0, -1): 'L'}
p1 = game_manager.init_state.robot
for i in range(len(result)):
p2 = result[i].robot
print(directions[(p2[0]-p1[0], p2[1]-p1[1])], end='')
# print(p2, p1, (p2[0]-p1[0], p2[1]-p1[1]))
p1 = result[i].robot
print('\nTotal moves:', depth)
print('Total cost:', cost)
game_manager.display_states(result)
__main__()