OBS WebRTC Bridge will create a new PeerConnectionFactory
, creates a new PeerConnection
, gets the OBS audio
and video sources
.
- The above code stacks define a class RTCObsBridge that has two main functions:
Start()
andStop()
. - The Start() function
- Creates a new
PeerConnectionFactory
, - Creates a new
PeerConnection
, - Gets the
OBS
audio and video sources, - Creates
media streams
, - Adds the
audio
andvideo
tracks to the media stream, - Adds the media stream to the PeerConnection,
- Creates an RTCOfferDescription and
- Sets up
callbacks
for OBS audio and video data and start the OBS audio and video sources.
- Creates a new
- The Stop() function stops the OBS audio and video sources, closes the PeerConnection and releases the PeerConnectionFactory.
This is a simplified example, it is highly recommended to use a signalling protocol such as SDP to establish the connection between OBS and the WebRTC endpoint. Please keep in mind that this is a simplified example and there may be additional error handling and other code that would be needed for a production implementation.
I can give you an idea of how you could proceed with integrating the WebRTC code into OBS Studio;
- You would need to include the OBS Studio headers in your program, in order to use its APIs and callbacks.
- You would need to create an OBS output module by implementing the
obs_output_info
struct and its required functions, such asobs_output_create
, obs_output_start,obs_output_stop
, andobs_output_destroy
. - In the
obs_output_create
function, you would need to create an instance of the RTCObsBridge class, and initialize it. - In the
obs_output_start
function, you would need to call the Start method of the RTCObsBridge instance, to start the WebRTC connection and the OBS audio and video sources. - In the
obs_output_stop
function, you would need to call the Stop method of the RTCObsBridge instance, to stop the WebRTC connection and the OBS audio and video sources. - In the obs_output_destroy function, you would need to destroy the RTCObsBridge instance.
- You would need to handle the WebRTC signaling, to establish the connection with the remote peer, and exchange the necessary information to start the video and audio streaming.
- You would need to register the output module in the OBS Studio's plugin system, so that it can be used in the user interface.
- It is important to note that this is just a high level idea and it will require more effort and knowledge to complete the integration. Also, it's depend on the specific use case and requirements you have.