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shot_backup.xml
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<?xml version="1.0"?>
<ArrayOfShotInner xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ShotInner>
<direction>
<X>0</X>
<Y>0</Y>
</direction>
<speed>1000</speed>
<damage>2</damage>
<distance>5</distance>
<lifetime>2000</lifetime>
<item>
<weight>345</weight>
<id>5</id>
<name>name</name>
<description>desc</description>
<group>DruckluftKlein</group>
<gameObject>
<xPos>1</xPos>
<yPos>2</yPos>
<width>3</width>
<height>4</height>
<rotation>0</rotation>
<isMapLocation>true</isMapLocation>
<renderer>S_Shot_Normal</renderer>
</gameObject>
</item>
</ShotInner>
<ShotInner>
<direction>
<X>0</X>
<Y>0</Y>
</direction>
<speed>700</speed>
<damage>20</damage>
<distance>5</distance>
<lifetime>2000</lifetime>
<item>
<weight>345</weight>
<id>11</id>
<name>name</name>
<description>desc</description>
<group>DruckluftKlein</group>
<gameObject>
<xPos>1</xPos>
<yPos>2</yPos>
<width>3</width>
<height>4</height>
<rotation>0</rotation>
<isMapLocation>true</isMapLocation>
<renderer>S_Shot_Normal_Red</renderer>
</gameObject>
</item>
</ShotInner>
</ArrayOfShotInner>