-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathleanloader.c
207 lines (188 loc) · 8.35 KB
/
leanloader.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
#include "submodules/getprocaddress/getprocaddress.c"
#define _LEANLOADER_DEBUG 0
/*
leanloader.c
a simple and efficient single-file image loader library
(C) 2023, MIT License, https://github.com/martona/leanloader
12/21/2023, 0.1.0, initial release
A lightweight single-file library to load images. Internally it uses GDI+, but
it does not depend on any linked libraries, including the CRT. It does #include
getprocaddress.c from the submodules directory, which is a no-dependency library
used internally, to make the dependency-free claim possible.
Tested on Windows 10 with gcc 13.2; ymmv. Not inherently multi-thread-safe.
Include this file in your project. It should be pretty friction-free.
Instantiate the leanloader_image_info struct, set the name field to the name
of the image file you want to load (16-bit unicode string) and call leanloader_load.
Upon return with a nonzero value, the fields of the struct will describe the image.
Call leanloader_dispose when done with the image to free associated resources.
*/
// a few structs used internally
typedef struct {
u32 w; // image width
u32 h; // image height
i32 stride; // image stride (in bytes, always width * 4)
u32 PixelFormat; // pixel format, always 0x0026200a for 32-bit ARGB
ptr ptr; // pointer to the first pixel of the image
ptr Reserved; // reserved
} BitmapData;
typedef struct {
wchar* name; // name of the image file to load
BitmapData bd; // bitmap data, filled in by leanloader_load
ptr gpbitmap; // GDI+ bitmap handle, used internally
} leanloader_image_info;
typedef struct {
u32 GdiplusVersion; // Must be 1
ptr DebugEventCallback; // blah
u32 SuppressBackgroundThread; // blah
u32 SuppressExternalCodecs; // blah
} GdiplusStartupInput;
typedef struct {
i32 x;
i32 y;
i32 w;
i32 h;
} Rect;
// definitions for the function types we use
// kernel:
#ifndef _BASIC_KERNEL_DEFINED
#define _BASIC_KERNEL_DEFINED
typedef ptr (*LoadLibraryA_t)(char *name);
typedef void (*FreeLibrary_t)(ptr modulehandle);
typedef ptr (*GlobalAlloc_t)(u32 flags, u32 size);
typedef u32 (*GlobalFree_t)(ptr ptr);
#endif
// gdiplus:
typedef u32 (*GdipStartup_t)(ptr* token, GdiplusStartupInput* input, ptr output);
typedef u32 (*GdipShutdown_t)(ptr token);
typedef u32 (*GdipCreateBitmapFromFile_t)(wchar* filename, ptr* bitmap);
typedef u32 (*GdipDisposeImage_t)(ptr image);
typedef u32 (*GdipGetImageWidth_t)(ptr image, u32* width);
typedef u32 (*GdipGetImageHeight_t)(ptr image, u32* height);
typedef u32 (*GdipBitmapLockBits_t)(ptr bitmap, ptr rect, u32 flags, u32 format, ptr lockedbitmapdata);
typedef u32 (*GdipBitmapUnlockBits_t)(ptr bitmap, ptr lockedbitmapdata);
// a single-instance global global struct that holds module handles and function pointers
typedef struct {
ptr token;
u32 refcnt;
ptr kernel32;
ptr gdiplus;
GetProcAddress_t GetProcAddress;
LoadLibraryA_t LoadLibraryA;
FreeLibrary_t FreeLibrary;
GlobalAlloc_t GlobalAlloc;
GlobalFree_t GlobalFree;
GdipStartup_t GdipStartup;
GdipShutdown_t GdipShutdown;
GdipCreateBitmapFromFile_t GdipCreateBitmapFromFile;
GdipDisposeImage_t GdipDisposeImage;
GdipGetImageWidth_t GdipGetImageWidth;
GdipGetImageHeight_t GdipGetImageHeight;
GdipBitmapLockBits_t GdipBitmapLockBits;
GdipBitmapUnlockBits_t GdipBitmapUnlockBits;
} env_t;
static env_t env = {0};
// an internal function to initialize the "runtime environment"
static i32 leanloader_env_init() {
if (env.refcnt == 0) {
env.kernel32 = gpa_getkernel32();
env.GetProcAddress = gpa_getgetprocaddress(env.kernel32);
env.LoadLibraryA = env.GetProcAddress(env.kernel32, "LoadLibraryA");
env.FreeLibrary = env.GetProcAddress(env.kernel32, "FreeLibrary");
env.GlobalAlloc = env.GetProcAddress(env.kernel32, "GlobalAlloc");
env.GlobalFree = env.GetProcAddress(env.kernel32, "GlobalFree");
env.gdiplus = env.LoadLibraryA("gdiplus.dll");
if (env.gdiplus) {
env.GdipStartup = env.GetProcAddress(env.gdiplus, "GdiplusStartup");
env.GdipShutdown = env.GetProcAddress(env.gdiplus, "GdiplusShutdown");
env.GdipCreateBitmapFromFile = env.GetProcAddress(env.gdiplus, "GdipCreateBitmapFromFile");
env.GdipDisposeImage = env.GetProcAddress(env.gdiplus, "GdipDisposeImage");
env.GdipGetImageWidth = env.GetProcAddress(env.gdiplus, "GdipGetImageWidth");
env.GdipGetImageHeight = env.GetProcAddress(env.gdiplus, "GdipGetImageHeight");
env.GdipBitmapLockBits = env.GetProcAddress(env.gdiplus, "GdipBitmapLockBits");
env.GdipBitmapUnlockBits = env.GetProcAddress(env.gdiplus, "GdipBitmapUnlockBits");
GdiplusStartupInput input = {1, 0, 0, 0};
u32 status = env.GdipStartup(&env.token, &input, 0);
if (status == 0) {
env.refcnt++;
} else {
env.FreeLibrary(env.gdiplus);
}
}
} else {
env.refcnt++;
}
return env.refcnt;
}
// an internal function to deinitialize the "runtime environment"
static i32 leanloader_env_deinit() {
if (env.refcnt > 0) {
env.refcnt--;
if (env.refcnt == 0) {
env.GdipShutdown(env.token);
env.FreeLibrary(env.gdiplus);
}
}
return env.refcnt;
}
// one of the two main functions, this one loads the image specified in the info struct
i32 leanloader_load(leanloader_image_info* info) {
info->gpbitmap = 0;
if (leanloader_env_init()) {
u32 status = env.GdipCreateBitmapFromFile(info->name, &info->gpbitmap);
if (status == 0) {
status = env.GdipGetImageWidth(info->gpbitmap, &info->bd.w);
if (status == 0) {
status = env.GdipGetImageHeight(info->gpbitmap, &info->bd.h);
if (status == 0) {
u32 GPTR = 0x0040;
// ensure that the bitmap data allocation size is a multiple of 64 bytes
// this comes in handy when working with SIMD instructions up to AVX512 (specifically
// the loop cleanup code is easier because we can wander off the end of the row)
u32 allocSize = (info->bd.w * info->bd.h * 4) + 63 & ~63;
info->bd.ptr = env.GlobalAlloc(GPTR, allocSize);
if (info->bd.ptr) {
u32 ImageLockModeRead = 0x0001;
u32 ImageLockModeWrite = 0x0002;
u32 ImageLockModeUserInputBuf = 0x0004;
u32 PixelFormat32bppARGB = 0x0026200a;
u32 flags = ImageLockModeRead | ImageLockModeWrite | ImageLockModeUserInputBuf;
info->bd.PixelFormat = PixelFormat32bppARGB;
info->bd.stride = info->bd.w * 4;
Rect rect = {0, 0, info->bd.w, info->bd.h};
status = env.GdipBitmapLockBits(info->gpbitmap, &rect, flags, PixelFormat32bppARGB, &info->bd);
if (status == 0) {
return 1;
} else {
env.GlobalFree(info->bd.ptr);
}
}
}
}
env.GdipDisposeImage(info->gpbitmap);
}
}
return 0;
}
// the other main function, this one frees the resources allocated by leanloader_load
i32 leanloader_dispose(leanloader_image_info* info) {
if (info->gpbitmap) {
if (info->bd.ptr) {
env.GdipBitmapUnlockBits(info->gpbitmap, &info->bd);
env.GlobalFree(info->bd.ptr);
info->bd.ptr = 0;
}
env.GdipDisposeImage(info->gpbitmap);
info->gpbitmap = 0;
}
leanloader_env_deinit();
return 0;
}
#if _LEANLOADER_DEBUG
#include <stdio.h>
int main(int argc, char *argv[]) {
leanloader_image_info info;
info.name = u"test\\leanloader.png";
leanloader_load(&info);
leanloader_dispose(&info);
}
#endif