You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If I launch shaderglass with --pause and select an image to use ShaderGlass on, it does so just fine when I start. However, as soon as I select a window or display it closes to desktop. Launched Visual Studio debugger and it throws this exception as soon as I start after selecting a window or display. Trying to figure out what is causing it but I am not very good at this sort of thing yet.
source\repos\ShaderGlass\ShaderGlass\Util\capture.desktop.interop.h Exception thrown at 0x00007FF9755DCF19 in ShaderGlass.exe: Microsoft C++ exception: winrt::hresult_error at memory location 0x000000E8BD7FD720. Call Stack: > ShaderGlass.exe!util::CreateCaptureItemForMonitor(HMONITOR__ * hmon) Line 20 C++
The text was updated successfully, but these errors were encountered:
If I launch shaderglass with --pause and select an image to use ShaderGlass on, it does so just fine when I start. However, as soon as I select a window or display it closes to desktop. Launched Visual Studio debugger and it throws this exception as soon as I start after selecting a window or display. Trying to figure out what is causing it but I am not very good at this sort of thing yet.
source\repos\ShaderGlass\ShaderGlass\Util\capture.desktop.interop.h
Exception thrown at 0x00007FF9755DCF19 in ShaderGlass.exe: Microsoft C++ exception: winrt::hresult_error at memory location 0x000000E8BD7FD720.
Call Stack: > ShaderGlass.exe!util::CreateCaptureItemForMonitor(HMONITOR__ * hmon) Line 20 C++
The text was updated successfully, but these errors were encountered: