From 1d665265141c77d161105944c4233d52651b3cc4 Mon Sep 17 00:00:00 2001 From: totycro Date: Thu, 19 Apr 2012 23:09:19 +0200 Subject: [PATCH] Fixed crash when pressing "j" while a building is selected Thanks @ MasterofJOKers --- horizons/gui/keylisteners/ingamekeylistener.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/horizons/gui/keylisteners/ingamekeylistener.py b/horizons/gui/keylisteners/ingamekeylistener.py index e1399b838ec..3a8b7430c4c 100644 --- a/horizons/gui/keylisteners/ingamekeylistener.py +++ b/horizons/gui/keylisteners/ingamekeylistener.py @@ -185,7 +185,7 @@ def keyPressed(self, evt): if self.session.selected_instances: # scroll to first one, we can never guarantee to display all selected units instance = iter(self.session.selected_instances).next() - self.session.view.center( * instance.position.to_tuple()) + self.session.view.center( * instance.position.center().to_tuple()) for instance in self.session.selected_instances: if hasattr(instance, "path") and instance.owner.is_local_player: self.session.ingame_gui.minimap.show_unit_path(instance)