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d8fbc11 · Feb 6, 2022

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3D Game Programming
Using Java Built-in Libraries from scratch not graphics Card e.g. DirectX,OpenGL
instructor: thecherno

3D X,Y,Z axis Ray cast Render Engine Features:
Mouse Wraping
Custom Launcher + GUI (Multi-threading)
Custom Resolutions
X,Y,Z axis navigation
Double side rendering aka Flipped Normals
Pixel simple Texturing + Transparency
Sprite sheets
Simple Collision detection