-
-
Notifications
You must be signed in to change notification settings - Fork 79
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Some way to more reliably simulate double-clicks on mobile #8
Comments
PCjs appears to have a slightly different approach, where touches drive a virtual trackpad instead (code entrypoint, blog post). |
It's honestly not that bad already, but it's true that if you have a shaky finger, then it's easy to not precisely tap twice on the same exact spot, which Mac OS will then not detect as a double click but rather just 2 separate clicks or even a very brief drag operation. Perhaps make some sort of timer where if 2 taps were done in less than 0.1 second and if the coordinates are less than 5% apart, then snap the second tap coords to the first tap ones, which will result in a double click in Mac OS. |
Could also experiment with pointer events (to unify the mouse and touch code paths). Per Amit they are much simpler. |
Can we detect double-clicks ourselves (with more tolerance) and tweak the coordinates that we sent to BasiliskII to snap them to the previous ones?
The text was updated successfully, but these errors were encountered: