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Missing command key #98
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SheepShaver (and Basilisk II) come with a key map file named "keycodes" which could be modified so that the COMMAND key is a simple key on your keyboard. But I don't know if this supersedes SheepShaver's keycodes file: If it does not, then the "keycodes" line should not be set to false and the keycodes file (not the one above) should be edited: https://github.com/mihaip/infinite-mac/blob/main/src/Data/SheepShaverPrefs.txt I think the emulator-key-codes.ts file supersedes the default keycodes file. Perhaps Mihai can answer this more adequately. |
OK, I already opened an issue about a key on my keyboard, the french '< and >' key, not recognized because it generates a java script IntlBackslash and because nothing is done on that key code (not used in US keyboards apparently) in the file you are quoting. But I do have access in my keyboard to something that generates the missing < and > so adding the missing keyboard key would actually provide a key too much and it would essentially be a question of aesthetics. Additionnal question : I use a small program that translates the PC keyboard into a Mac keyboard, just by patching the copy done by the Script Manager of the KCHR resource for the French keyboard. I don't directly put the updated KCHR in system file because it is much more simpler to run a program at each restart after a crash of the "Infinite Mac". But couldn't be done in a more systematic way? After all, KCHR for French language has id 1, just behind id 0 for US one :-). |
Raher a question than an issue : is it a way to emulate the command key?
I mean not with any combination of alt, ctrl and shft. They may be used somewhere (emacs use a lot of things like that).
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