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My requirement is to connect to server. Send the some data in structure. Server will update the signature and send back to client(i am client) as structure. Server is in c++ and they used piped for connection.
if _, err := fmt.Fprintln(conn, dat); err != nil {
//error
}
by using this i can send the structure value or map.
But how can I receive the value in structure from server? Please guide.
The text was updated successfully, but these errors were encountered:
Hi,
My requirement is to connect to server. Send the some data in structure. Server will update the signature and send back to client(i am client) as structure. Server is in c++ and they used piped for connection.
if _, err := fmt.Fprintln(conn, dat); err != nil {
//error
}
by using this i can send the structure value or map.
But how can I receive the value in structure from server? Please guide.
The text was updated successfully, but these errors were encountered: