-
Notifications
You must be signed in to change notification settings - Fork 5
/
Copy pathproject.godot
170 lines (144 loc) · 6.7 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "AbstractConfig",
"language": "GDScript",
"path": "res://scripts/abstract_config.gd"
}, {
"base": "VBoxContainer",
"class": "Generator",
"language": "GDScript",
"path": "res://scenes/character_selection/scripts/buttons_generator.gd"
} ]
_global_script_class_icons={
"AbstractConfig": "",
"Generator": ""
}
[application]
config/name="Fairy Dust"
config/description="An MMORPG game client"
run/main_scene="res://scenes/login_screen/login_screen.tscn"
config/icon="res://assets/textures/fairy_dust_icon/icon128x128.png"
config/windows_native_icon="res://assets/textures/fairy_dust_icon/icon.ico"
[audio]
enable_audio_input=true
[autoload]
Logger="*res://scripts/logger.gd"
Messages="*res://scripts/messages.gd"
Config="*res://scripts/config.gd"
SceneChanger="*res://scripts/scene_changer/scene_changer.tscn"
Utils="*res://scripts/utils.gd"
Network="*res://scripts/network.gd"
Data="*res://scripts/data.gd"
KeyBinds="*res://scripts/key_binds.gd"
Packet="*res://scripts/packet.gd"
ProjectSettingsOverride="*res://scripts/project_settings_override.gd"
Chat="*res://scripts/chat.gd"
[debug]
gdscript/warnings/unused_class_variable=true
[display]
window/size/width=1920
window/size/height=1080
window/size/resizable=false
window/vsync/use_vsync=false
[editor]
convert_text_resources_to_binary_on_export=true
[editor_plugins]
enabled=PoolStringArray( )
[input]
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
ui_select={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
ui_cancel={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
ui_focus_prev={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777220,"unicode":0,"echo":false,"script":null)
]
}
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
move_forward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backwards={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
game_strafe_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
]
}
game_strafe_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
]
}
game_rotate_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
game_rotate_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
game_jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
game_talk={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"action_pressed_on_modifier":true,"pressed":false,"scancode":86,"unicode":0,"echo":false,"script":null)
]
}
[locale]
locale_filter=[ 0, [ ] ]
[logging]
file_logging/enable_file_logging.pc=false
file_logging/max_log_files=0
[memory]
limits/message_queue/max_size_kb=4096
[rendering]
environment/default_environment="res://default_env.tres"