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colorGame.js
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var numSquares = 6;
var colors = [];
var pickedColor;
var squares= document.querySelectorAll(".square");
var colorDisplay= document.getElementById("colorDisplay");
var messageDisplay= document.querySelector("#message");
var h1= document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
setUpModeButtons();
setUpSquares();
reset();
}
function setUpModeButtons(){
for(var i=0;i<modeButtons.length;i++){
modeButtons[i].addEventListener("click",function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares=3: numSquares=6;
reset();
});
}
}
function setUpSquares(){
for(var i = 0; i<squares.length; i++){
//add click listener to squares
squares[i].addEventListener("click",function(){
//grab color of clicked square
var clickedColor = this.style.background;
//compare color to picked color
if(clickedColor === pickedColor){
messageDisplay.textContent= "Correct!";
resetButton.textContent = "Play Again?";
changeColors(clickedColor);
h1.style.background = clickedColor;
}
else {
this.style.background = "#232323";
messageDisplay.textContent= "Try Again";
}
});
}
}
function reset(){
colors = generateRandomColors(numSquares);
//pick a new random color from array
pickedColor = pickColor();
//change colorDisplay to match picked color
colorDisplay.textContent = pickedColor;
resetButton.textContent= "New Colors";
messageDisplay.textContent= "";
//change color of squares
for(var i=0;i<squares.length; i++){
if(colors[i]){
squares[i].style.display="block";
squares[i].style.background = colors[i];
}
else{
squares[i].style.display="none";
}
}
h1.style.background = "steelblue";
}
// easyBtn.addEventListener("click", function(){
// hardBtn.classList.remove("selected");
// easyBtn.classList.add("selected");
// numSquares=3;
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(var i=0;i<squares.length;i++)
// {
// if(colors[i]){
// squares[i].style.background = colors[i];
// }
// else{
// squares[i].style.display = "none";
// }
// }
// });
// hardBtn.addEventListener("click", function(){
// hardBtn.classList.add("selected");
// easyBtn.classList.remove("selected");
// numSquares=6;
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(var i=0;i<squares.length;i++)
// {
// squares[i].style.background = colors[i];
// squares[i].style.display = "block";
// }
// });
resetButton.addEventListener("click", function(){
reset();
});
function changeColors(color){
//loop through all squares
for(var i=0; i<squares.length; i++){
//change each color to match given color
squares[i].style.background = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
//make an array
var arr= [];
//repeat num times
for (var i =0; i<num; i++){
arr.push(randomColor());
//get random color and push into arr
}
//return that array
return arr;
}
function randomColor(){
//pick a red from 0 -255
var r = Math.floor(Math.random() * 256);
//pick a green from 0 -255
var g = Math.floor(Math.random() * 256);
//pick a blue from 0 -255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}