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Not a super pressing need, but it would be kind of fun if the AST was exposed (I believe subexpression is fileprivate right now). We're using this library for procedurally generating textures, so we need all the performance we can get. We were thinking of writing a little compiler that will compile the expression to Swift code, or maybe to shader code. Thanks for the library!
The text was updated successfully, but these errors were encountered:
Sounds awesome. Feel free to open a PR that makes the parts you need public. The main reason I didn't make them public originally was so I could evolve the library without breaking changes, but it's been stable for a while now.
Not a super pressing need, but it would be kind of fun if the AST was exposed (I believe
subexpression
isfileprivate
right now). We're using this library for procedurally generating textures, so we need all the performance we can get. We were thinking of writing a little compiler that will compile the expression to Swift code, or maybe to shader code. Thanks for the library!The text was updated successfully, but these errors were encountered: