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HuffmanTree.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
namespace HuffmanCoding
{ [Serializable]
public class HuffmanTree
{
private List<Node> nodes = new List<Node>();
public Node Root { get; set; }
public Dictionary<char, int> Frequencies = new Dictionary<char, int>();
public void Build(string source)
{
for (int i = 0; i < source.Length; i++)
{
if (!Frequencies.ContainsKey(source[i]))
{
Frequencies.Add(source[i], 0);
}
Frequencies[source[i]]++;
}
foreach (KeyValuePair<char, int> symbol in Frequencies)
{
nodes.Add(new Node() { Symbol = symbol.Key, Frequency = symbol.Value });
}
while (nodes.Count > 1)
{
List<Node> orderedNodes = nodes.OrderBy(node => node.Frequency).ToList<Node>();
if (orderedNodes.Count >= 2)
{
// Take first two items
List<Node> taken = orderedNodes.Take(2).ToList<Node>();
// Create a parent node by combining the frequencies
Node parent = new Node()
{
Symbol = '*',
Frequency = taken[0].Frequency + taken[1].Frequency,
Left = taken[0],
Right = taken[1]
};
nodes.Remove(taken[0]);
nodes.Remove(taken[1]);
nodes.Add(parent);
}
this.Root = nodes.FirstOrDefault();
}
}
public BitArray Encode(string source)
{
List<bool> encodedSource = new List<bool>();
for (int i = 0; i < source.Length; i++)
{
List<bool> encodedSymbol = this.Root.Traverse(source[i], new List<bool>());
encodedSource.AddRange(encodedSymbol);
}
BitArray bits = new BitArray(encodedSource.ToArray());
return bits;
}
public string Decode(BitArray bits)
{
Node current = this.Root;
StringBuilder decoded = new StringBuilder(String.Empty);
foreach (bool bit in bits)
{
if (bit)
{
if (current.Right != null)
{
current = current.Right;
}
}
else
{
if (current.Left != null)
{
current = current.Left;
}
}
if (IsLeaf(current))
{
decoded.Append(current.Symbol);
current = this.Root;
}
}
return decoded.ToString();
}
public bool IsLeaf(Node node)
{
return (node.Left == null && node.Right == null);
}
}
}