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Error on Unity 2022.3.13 on Windows IL2CPP #29
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It looks like the problem is in the MSVC compiler. Reported here: |
Keep in mind that error happens on other platforms aswell, for example, on WebGL. As far as I know, they don't use MSVC for compiling to WebAssembly. The conversion process is: C# => IL => IL2CPP => CPP => Emscripten => WebAssembly. Sorry, I forgot to mention that in the initial post. I assumed the bug is in IL2CPP. |
WebGL fails the test with native integer types Right answer is: WebGL reports: Switching to ulong/long like last time might help here. |
Nope, I tried using my fork of library with ulong/long, it doesn't work. |
A workaround for the MSVC problem: Add |
I am getting a similar error on WebGL platform and using the additional CppArgs doesn't seem to fix it (can't build the project). I did the native integer types test, and it also reports wrong. 64310096 Any help would be great :) |
The WebGL platform does not have proper debugging tools to find the root cause. |
@Jake-NSW @in0finite |
Thanks for letting me know. However, in the meantime, I switched to 2023.3.0b5 and the bug is still present here. |
Library fails to decompress files on above platform.
The error message is:
data corruption detected
.Sorry, no time right now to make reproduction steps.
0.7.4 and 0.7.2 give runtime error, 0.7.3 fails to compile.
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