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Planning strategies part 3 (from week 32) #31
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Tasks: |
All available positions after the closest opponent piece must be put in the removed list. |
The PreferredMove processor must be reworked: |
From the example game: |
See above comment: |
OBS: In the recordings of preferred moves for each piece: |
The game system contains two knowledgebases:
One parent KB and a Strategy KB.
The strategy KB contains knowledge about possible movements from available posistions:
occupies(WhiteRook2,g1)
REACHABLE(WhiteRook2_g1,h1)
REACHABLE(WhiteRook2_g1,f1)
occupies(WhiteRook2,f1)
REACHABLE(WhiteRook2_f1,h1)
REACHABLE(WhiteRook2_f1,g1)
Create a class Performance that is responsible for calculating the performance measure.
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