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This is actually a problem with every server implementation so far I believe; if multiple players achieve first place on a map, it'll announce all of them in the order that it gets the scores in.
The server should enqueue a task once the server knows the match has ended to re-check the first place in a few seconds (~5-10 should be fine), and announce it if it's been set.
The text was updated successfully, but these errors were encountered:
This is actually a problem with every server implementation so far I believe; if multiple players achieve first place on a map, it'll announce all of them in the order that it gets the scores in.
The server should enqueue a task once the server knows the match has ended to re-check the first place in a few seconds (~5-10 should be fine), and announce it if it's been set.
The text was updated successfully, but these errors were encountered: