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Unit Circle: Sine and Cosine Functions |
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and 60° or ( π 3 ).
- Identify the domain and range of sine and cosine functions.
- Use reference angles to evaluate trigonometric functions.
Looking for a thrill? Then consider a ride on the Singapore Flyer, the world’s tallest Ferris wheel. Located in Singapore, the Ferris wheel soars to a height of 541 feet—a little more than a tenth of a mile! Described as an observation wheel, riders enjoy spectacular views as they travel from the ground to the peak and down again in a repeating pattern. In this section, we will examine this type of revolving motion around a circle. To do so, we need to define the type of circle first, and then place that circle on a coordinate system. Then we can discuss circular motion in terms of the coordinate pairs.
To define our trigonometric functions, we begin by drawing a unit circle, a circle centered at the origin with radius 1, as shown in [link]. The angle (in radians) that t
intercepts forms an arc of length s.
Using the formula s=rt,
and knowing that r=1,
we see that for a unit circle{: data-type="term" .no-emphasis}, s=t.
Recall that the x- and *y-*axes divide the coordinate plane into four quarters called quadrants. We label these quadrants to mimic the direction a positive angle would sweep. The four quadrants are labeled I, II, III, and IV.
For any angle t,
we can label the intersection of the terminal side and the unit circle as by its coordinates, ( x,y ).
The coordinates x
and y
will be the outputs of the trigonometric functions f(t)=cos t
and f(t)=sin t,
respectively. This means x=cos t
and y=sin t.
and radius 1
. In a unit circle, the length of the intercepted arc is equal to the radian measure of the central angle t.
Let ( x,y )
be the endpoint on the unit circle of an arc of arc length s.
The ( x,y )
coordinates of this point can be described as functions of the angle.
Now that we have our unit circle labeled, we can learn how the ( x,y )
coordinates relate to the arc length and angle{: data-type="term" .no-emphasis}. The sine function relates a real number t
to the y-coordinate of the point where the corresponding angle intercepts the unit circle. More precisely, the sine of an angle t
equals the y-value of the endpoint on the unit circle of an arc of length t.
In [link], the sine is equal to y.
Like all functions, the sine function has an input and an output. Its input is the measure of the angle; its output is the y-coordinate of the corresponding point on the unit circle.
The cosine function{: data-type="term"} of an angle t
equals the x-value of the endpoint on the unit circle of an arc of length t.
In [link], the cosine is equal to x.
Because it is understood that sine and cosine are functions, we do not always need to write them with parentheses: sin t
is the same as sin(t)
and cos t
is the same as cos(t).
Likewise, cos 2 t
is a commonly used shorthand notation for (cos(t)) 2 .
Be aware that many calculators and computers do not recognize the shorthand notation. When in doubt, use the extra parentheses when entering calculations into a calculator or computer.
is a real number and a point ( x,y )
on the unit circle corresponds to an angle of t,
then
on the unit circle corresponding to an angle of t,
find the sine and cosine.**
-
The sine of t
is equal to the y-coordinate of point P:sin t=y.
-
The cosine of t
is equal to the x-coordinate of point P: cos t=x. {: type="1"}
is a point on the unit circle corresponding to an angle of t,
as shown in [link]. Find cos(t)
and sin(t).
is the x-coordinate of the corresponding point on the unit circle and sin t
is the y-coordinate of the corresponding point on the unit circle. So:
corresponds to a point on the unit circle at ( − 2 2 , 2 2 )
as shown in [link]. Find cos t
and sin t.
For quadrantral angles, the corresponding point on the unit circle falls on the x- or y-axis. In that case, we can easily calculate cosine and sine from the values of x
and y.
and sin(90°).
counterclockwise around the unit circle from the positive x-axis brings us to the top of the circle, where the (x,y)
coordinates are (0, 1), as shown in [link].
Using our definitions of cosine and sine,
sin(π)=0
Now that we can define sine and cosine, we will learn how they relate to each other and the unit circle. Recall that the equation for the unit circle is x 2 + y 2 =1.
Because x=cos t
and y=sin t,
we can substitute for x
and y
to get cos 2 t+ sin 2 t=1.
This equation, cos 2 t+ sin 2 t=1,
is known as the Pythagorean Identity. See [link].
We can use the Pythagorean Identity to find the cosine of an angle if we know the sine, or vice versa. However, because the equation yields two solutions, we need additional knowledge of the angle to choose the solution with the correct sign. If we know the quadrant where the angle is, we can easily choose the correct solution.
-
Substitute the known value of sin( t )
into the Pythagorean Identity.
-
Solve for cos( t ).
-
Choose the solution with the appropriate sign for the x-values in the quadrant where t
is located. {: type="1"}
and t
is in the second quadrant, find cos(t).
we create a right triangle, from which we can see that the Pythagorean Identity is simply one case of the Pythagorean Theorem. See [link].
Substituting the known value for sine into the Pythagorean Identity,
and t
is in the fourth quadrant, find sin(t).
We have already learned some properties of the special angles, such as the conversion from radians to degrees. We can also calculate sines and cosines of the special angles using the Pythagorean Identity{: data-type="term" .no-emphasis} and our knowledge of triangles.
First, we will look at angles of 45°
or π 4 ,
as shown in [link] . A 45°–45°–90°
triangle is an isosceles triangle, so the x- and y-coordinates of the corresponding point on the circle are the same. Because the x- and y-values are the same, the sine and cosine values will also be equal.
At t= π 4
, which is 45 degrees, the radius of the unit circle bisects the first quadrantal angle{: data-type="term" .no-emphasis}. This means the radius lies along the line y=x.
A unit circle has a radius equal to 1. So, the right triangle formed below the line y=x
has sides x
and y (y=x),
and a radius = 1. See [link].
From the Pythagorean Theorem we get
Substituting y=x,
we get
Combining like terms we get
And solving for x,
we get
In quadrant I, x= 1 2 .
At t= π 4
or 45 degrees,
If we then rationalize the denominators, we get
Therefore, the (x,y)
coordinates of a point on a circle of radius 1
at an angle of 45°
are ( 2 2 , 2 2 ).
Next, we will find the cosine and sine at an angle of 30°,
or π 6
. First, we will draw a triangle inside a circle with one side at an angle of 30°,
and another at an angle of −30°,
as shown in [link]. If the resulting two right triangles are combined into one large triangle, notice that all three angles of this larger triangle will be 60°,
as shown in [link].
Because all the angles are equal, the sides are also equal. The vertical line has length 2y,
and since the sides are all equal, we can also conclude that r=2y
or y= 1 2 r.
Since sin t=y
,
And since r=1
in our unit circle{: data-type="term" .no-emphasis},
Using the Pythagorean Identity, we can find the cosine value.
The (x,y)
coordinates for the point on a circle of radius 1
at an angle of 30°
are ( 3 2 , 1 2 ).
At t= π 3
(60°), the radius of the unit circle, 1, serves as the hypotenuse of a 30-60-90 degree right triangle, BAD,
as shown in [link]. Angle A
has measure 60°.
At point B,
we draw an angle ABC
with measure of 60°.
We know the angles in a triangle sum to 180°,
so the measure of angle C
is also 60°.
Now we have an equilateral triangle. Because each side of the equilateral triangle ABC
is the same length, and we know one side is the radius of the unit circle, all sides must be of length 1.
The measure of angle ABD
is 30°. So, if double, angle ABC
is 60°. BD
is the perpendicular bisector of AC,
so it cuts AC
in half. This means that AD
is 1 2
the radius, or 1 2 .
Notice that AD
is the x-coordinate of point B,
which is at the intersection of the 60° angle and the unit circle. This gives us a triangle BAD
with hypotenuse of 1 and side x
of length 1 2 .
From the Pythagorean Theorem, we get
Substituting x= 1 2 ,
we get
Solving for y,
we get
Since t= π 3
has the terminal side in quadrant I where the *y-*coordinate is positive, we choose y= 3 2 ,
the positive value.
At t= π 3
(60°), the (x,y)
coordinates for the point on a circle of radius 1
at an angle of 60°
are ( 1 2 , 3 2 ),
so we can find the sine and cosine.
We have now found the cosine and sine values for all of the most commonly encountered angles in the first quadrant of the unit circle. [link] summarizes these values.
Angle | 0 | π 6 , or 30 | π 4 , or 45° | π 3 , or 60° | π 2 , or 90° |
Cosine | 1 | 3 2 | 2 2 | 1 2 | 0 |
Sine | 0 | 1 2 | 2 2 | 3 2 | 1 |
[link] shows the common angles in the first quadrant of the unit circle.
To find the cosine and sine of angles other than the special angles{: data-type="term" .no-emphasis}, we turn to a computer or calculator. Be aware: Most calculators can be set into “degree” or “radian” mode, which tells the calculator the units for the input value. When we evaluate cos(30)
on our calculator, it will evaluate it as the cosine of 30 degrees if the calculator is in degree mode, or the cosine of 30 radians if the calculator is in radian mode.
- If the calculator has degree mode and radian mode, set it to radian mode.
- Press the COS key.
- Enter the radian value of the angle and press the close-parentheses key ")".
- Press ENTER. {: type="1"}
using a graphing calculator or computer.
COS( 5 × π ÷ 3 ) ENTER
for example, by including the conversion factor to radians as part of the input:
Now that we can find the sine and cosine of an angle, we need to discuss their domains and ranges. What are the domains of the sine and cosine functions? That is, what are the smallest and largest numbers that can be inputs of the functions? Because angles smaller than 0 and angles larger than 2π
can still be graphed on the unit circle and have real values of x, y,
and r,
there is no lower or upper limit to the angles that can be inputs to the sine and cosine functions. The input to the sine and cosine functions is the rotation from the positive x-axis, and that may be any real number.
What are the ranges of the sine and cosine functions? What are the least and greatest possible values for their output? We can see the answers by examining the unit circle{: data-type="term" .no-emphasis}, as shown in [link]. The bounds of the x-coordinate are [−1,1].
The bounds of the y-coordinate are also [−1,1].
Therefore, the range of both the sine and cosine functions is [−1,1].
We have discussed finding the sine and cosine for angles in the first quadrant, but what if our angle is in another quadrant? For any given angle in the first quadrant, there is an angle in the second quadrant with the same sine value. Because the sine value is the y-coordinate on the unit circle, the other angle with the same sine will share the same y-value, but have the opposite x-value. Therefore, its cosine value will be the opposite of the first angle’s cosine value.
Likewise, there will be an angle in the fourth quadrant with the same cosine as the original angle. The angle with the same cosine will share the same x-value but will have the opposite y-value. Therefore, its sine value will be the opposite of the original angle’s sine value.
As shown in [link], angle α
has the same sine value as angle t;
the cosine values are opposites. Angle β
has the same cosine value as angle t;
the sine values are opposites.
Recall that an angle’s reference angle{: data-type="term" .no-emphasis} is the acute angle, t,
formed by the terminal side of the angle t
and the horizontal axis. A reference angle is always an angle between 0
and 90°,
or 0
and π 2
radians. As we can see from [link], for any angle in quadrants II, III, or IV, there is a reference angle in quadrant I.
and 2π,
find its reference angle.**
-
An angle in the first quadrant is its own reference angle.
-
For an angle in the second or third quadrant, the reference angle is | π−t |
or | 180°−t |.
-
For an angle in the fourth quadrant, the reference angle is 2π−t
or 360°−t.
-
If an angle is less than 0
or greater than 2π,
add or subtract 2π
as many times as needed to find an equivalent angle between 0
and 2π. {: type="1"}
as shown in [link].
is in the third quadrant, the reference angle is
Now let’s take a moment to reconsider the Ferris wheel introduced at the beginning of this section. Suppose a rider snaps a photograph while stopped twenty feet above ground level. The rider then rotates three-quarters of the way around the circle. What is the rider’s new elevation? To answer questions such as this one, we need to evaluate the sine or cosine functions at angles that are greater than 90 degrees or at a negative angle{: data-type="term" .no-emphasis}. Reference angles make it possible to evaluate trigonometric functions for angles outside the first quadrant. They can also be used to find ( x,y )
coordinates for those angles. We will use the reference angle{: data-type="term" .no-emphasis} of the angle of rotation combined with the quadrant in which the terminal side of the angle lies.
We can find the cosine and sine of any angle in any quadrant if we know the cosine or sine of its reference angle. The absolute values of the cosine and sine of an angle are the same as those of the reference angle. The sign depends on the quadrant of the original angle. The cosine will be positive or negative depending on the sign of the x-values in that quadrant. The sine will be positive or negative depending on the sign of the y-values in that quadrant.
- Measure the angle between the terminal side of the given angle and the horizontal axis. That is the reference angle.
- Determine the values of the cosine and sine of the reference angle.
- Give the cosine the same sign as the x-values in the quadrant of the original angle.
- Give the sine the same sign as the y-values in the quadrant of the original angle. {: type="1"}
and
<math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> </mtext><mtext>sin</mtext><mo stretchy="false">(</mo><mn>150°</mn><mo stretchy="false">)</mo><mo>.</mo><mtext> </mtext> </mrow> </math>
-
Using the reference angle, find cos 5π 4
and sin 5π 4 . {: type="a"}
<div data-type="equation" id="eip-id1165137673737" class="unnumbered" data-label="">
<math xmlns="http://www.w3.org/1998/Math/MathML" display="block"> <mrow> <mtext> </mtext><mtext> </mtext><mi>cos</mi><mo stretchy="false">(</mo><mn>30°</mn><mo stretchy="false">)</mo><mo>=</mo><mfrac> <mrow> <msqrt> <mn>3</mn> </msqrt> </mrow> <mn>2</mn> </mfrac> <mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext>and</mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mi>sin</mi><mo stretchy="false">(</mo><mn>30°</mn><mo stretchy="false">)</mo><mo>=</mo><mfrac> <mn>1</mn> <mn>2</mn> </mfrac> <mo>.</mo><mtext> </mtext></mrow> </math>
</div>
Since 150° is in the second quadrant, the *x*-coordinate of the point on the circle is negative, so the cosine value is negative. The *y*-coordinate is positive, so the sine value is positive.
<div data-type="equation" id="eip-id1165131997806" class="unnumbered" data-label="">
<math xmlns="http://www.w3.org/1998/Math/MathML" display="block"> <mrow> <mtext> </mtext><mi>cos</mi><mo stretchy="false">(</mo><mn>150°</mn><mo stretchy="false">)</mo><mo>=</mo><mo>−</mo><mfrac> <mrow> <msqrt> <mn>3</mn> </msqrt> </mrow> <mn>2</mn> </mfrac> <mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext>and</mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mtext> </mtext><mi>sin</mi><mo stretchy="false">(</mo><mn>150°</mn><mo stretchy="false">)</mo><mo>=</mo><mfrac> <mn>1</mn> <mn>2</mn> </mfrac> <mtext> </mtext></mrow> </math>
</div>
-
5π 4
is in the third quadrant. Its reference angle is 5π 4 −π= π 4 .
The cosine and sine of π 4
are both 2 2 .
In the third quadrant, both x
and y
are negative, so:
cos 5π 4 =− 2 2 and sin 5π 4 =− 2 2
{: type="a"}
to find
<math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> </mtext><mi>cos</mi><mo stretchy="false">(</mo><mn>315°</mn><mo stretchy="false">)</mo><mtext> </mtext></mrow> </math>
and
<math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> </mtext><mi>sin</mi><mrow><mo>(</mo><mn>315°</mn><mo stretchy="false">)</mo></mrow><mo>.</mo></mrow> </math>
-
Use the reference angle of − π 6
to find cos( − π 6 )
and sin( − π 6 ). {: type="a"}
- cos(− π 6 )= 3 2 , sin( − π 6 )=− 1 2 {: type="a"}
Now that we have learned how to find the cosine and sine values for special angles in the first quadrant, we can use symmetry and reference angles to fill in cosine and sine values for the rest of the special angles on the unit circle. They are shown in [link]. Take time to learn the (x,y)
coordinates of all of the major angles in the first quadrant.
In addition to learning the values for special angles, we can use reference angles to find ( x,y )
coordinates of any point on the unit circle, using what we know of reference angles along with the identities{: data-type="term" .no-emphasis}
First we find the reference angle corresponding to the given angle. Then we take the sine and cosine values of the reference angle{: data-type="term" .no-emphasis}, and give them the signs corresponding to the y- and x-values of the quadrant.
coordinates of the point.**
-
Find the reference angle by measuring the smallest angle to the x-axis.
-
Find the cosine and sine of the reference angle.
-
Determine the appropriate signs for x
and y
in the given quadrant. {: type="1"}
is in the third quadrant.
First, let’s find the reference angle by measuring the angle to the x-axis. To find the reference angle of an angle whose terminal side is in quadrant III, we find the difference of the angle and π.
and y
are negative, both cosine and sine are negative.
coordinates using the identities x=cos θ
and y=sin θ.
The coordinates of the point are ( − 3 2 ,− 1 2 )
on the unit circle.
| Cosine | cos t=x
| | Sine | sin t=y
| | Pythagorean Identity | cos 2 t+ sin 2 t=1
| {: #eip-id1165134284283 summary=".."}
-
Finding the function values for the sine and cosine begins with drawing a unit circle, which is centered at the origin and has a radius of 1 unit.
-
Using the unit circle, the sine of an angle t
equals the y-value of the endpoint on the unit circle of an arc of length t
whereas the cosine of an angle t
equals the x-value of the endpoint. See [link].
-
The sine and cosine values are most directly determined when the corresponding point on the unit circle falls on an axis. See [link].
-
When the sine or cosine is known, we can use the Pythagorean Identity to find the other. The Pythagorean Identity is also useful for determining the sines and cosines of special angles. See [link].
-
Calculators and graphing software are helpful for finding sines and cosines if the proper procedure for entering information is known. See [link].
-
The domain of the sine and cosine functions is all real numbers.
-
The range of both the sine and cosine functions is [−1,1].
-
The sine and cosine of an angle have the same absolute value as the sine and cosine of its reference angle.
-
The signs of the sine and cosine are determined from the x- and y-values in the quadrant of the original angle.
-
An angle’s reference angle is the size angle, t,
formed by the terminal side of the angle t
and the horizontal axis. See [link].
-
Reference angles can be used to find the sine and cosine of the original angle. See [link].
-
Reference angles can also be used to find the coordinates of a point on a circle. See [link].
formed by the terminal side of the angle t
and the horizontal axis.
For the following exercises, use the given sign of the sine and cosine functions to find the quadrant in which the terminal point determined by t
lies.
and cos(t)<0
and cos(t)>0
and cos(t)<0
and cos(t)>0
For the following exercises, find the exact value of each trigonometric function.
For the following exercises, state the reference angle for the given angle.
For the following exercises, find the reference angle, the quadrant of the terminal side, and the sine and cosine of each angle. If the angle is not one of the angles on the unit circle, use a calculator and round to three decimal places.
Quadrant IV, sin(300°)=− 3 2 ,cos(300°)= 1 2
Quadrant II, sin(135°)= 2 2 ,
cos(135°)=− 2 2
Quadrant II, sin(120°)= 3 2 ,
cos(120°)=− 1 2
Quadrant II, sin(150°)= 1 2 ,
cos(150°)=− 3 2
Quadrant III, sin( 7π 6 )=− 1 2 ,
cos( 7π 6 )=− 3 2
Quadrant II, sin( 3π 4 )= 2 2 ,
cos( 4π 3 )=− 2 2
Quadrant II, sin( 2π 3 )= 3 2 ,
cos( 2π 3 )=− 1 2
Quadrant IV, sin( 7π 4 )=− 2 2 ,
cos( 7π 4 )= 2 2
For the following exercises, find the requested value.
and t
is in the 4th quadrant, find sin(t).
and t
is in the 1st quadrant, find sin(t).
and t
is in the 2nd quadrant, find cos(t).
and t
is in the 3rd quadrant, find cos(t).
For the following exercises, use the given point on the unit circle to find the value of the sine and cosine of t .
For the following exercises, use a graphing calculator to evaluate.
For the following exercises, evaluate.
For the following exercises, use this scenario: A child enters a carousel that takes one minute to revolve once around. The child enters at the point ( 0,1 ),
that is, on the due north position. Assume the carousel revolves counter clockwise.
if the ride lasts 6 minutes? (There are multiple answers.)
if the ride last 6 minutes?
cosine function : the x-value of the point on a unit circle corresponding to a given angle ^
Pythagorean Identity : a corollary of the Pythagorean Theorem stating that the square of the cosine of a given angle plus the square of the sine of that angle equals 1 ^
sine function : the y-value of the point on a unit circle corresponding to a given angle ^
unit circle : a circle with a center at (0,0)
and radius 1.