diff --git a/.github/workflows/pr.yml b/.github/workflows/pr.yml index 92c61c0..a8ff8ee 100644 --- a/.github/workflows/pr.yml +++ b/.github/workflows/pr.yml @@ -19,10 +19,10 @@ jobs: dotnet csharpier --check . - name: Restore Dependencies - run: dotnet restore Game.sln + run: dotnet restore Fracture.sln - name: Build - run: dotnet build --no-restore Game.sln + run: dotnet build --no-restore Fracture.sln - name: Find secrets uses: trufflesecurity/trufflehog@main diff --git a/Game.sln b/Fracture.sln similarity index 72% rename from Game.sln rename to Fracture.sln index ce10e0b..e62eb65 100644 --- a/Game.sln +++ b/Fracture.sln @@ -13,15 +13,15 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{91B6569B EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Shared", "Shared", "{7FD751C0-76D7-49A4-9887-316380F8DED9}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.PlayerCharacter.Domain", "Modules\PlayerCharacter\src\Game.PlayerCharacter.Domain\Game.PlayerCharacter.Domain.csproj", "{8FCFE6C1-797B-4580-A5E6-BE3F8E552DC9}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.PlayerCharacter.Domain", "Modules\PlayerCharacter\src\Fracture.PlayerCharacter.Domain\Fracture.PlayerCharacter.Domain.csproj", "{8FCFE6C1-797B-4580-A5E6-BE3F8E552DC9}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.PlayerCharacter.Infrastructure", "Modules\PlayerCharacter\src\Game.PlayerCharacter.Infrastructure\Game.PlayerCharacter.Infrastructure.csproj", "{9FEF1EF4-84D8-4D80-8CE2-F06F46666443}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.PlayerCharacter.Infrastructure", "Modules\PlayerCharacter\src\Fracture.PlayerCharacter.Infrastructure\Fracture.PlayerCharacter.Infrastructure.csproj", "{9FEF1EF4-84D8-4D80-8CE2-F06F46666443}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.PlayerCharacter.Application", "Modules\PlayerCharacter\src\Game.PlayerCharacter.Application\Game.PlayerCharacter.Application.csproj", "{2A4865F3-C5FE-4CDE-B802-9F77DDC6D548}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.PlayerCharacter.Application", "Modules\PlayerCharacter\src\Fracture.PlayerCharacter.Application\Fracture.PlayerCharacter.Application.csproj", "{2A4865F3-C5FE-4CDE-B802-9F77DDC6D548}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Api", "Game.Api\Game.Api.csproj", "{D06D3FCB-F773-4E5E-A6D3-6C6D052F7996}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Server", "Server\Fracture.Server.csproj", "{D06D3FCB-F773-4E5E-A6D3-6C6D052F7996}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Shared.Core", "Shared\Game.Shared.Core\Game.Shared.Core.csproj", "{F61789DA-0820-4550-AC66-6D09C0F0045A}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Shared.Core", "Shared\Fracture.Shared.Core\Fracture.Shared.Core.csproj", "{F61789DA-0820-4550-AC66-6D09C0F0045A}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "AccountManagement", "AccountManagement", "{0E6B8DBC-CAE2-46F9-A6D5-F122F359E4D7}" EndProject @@ -69,41 +69,41 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{652ED175-12A EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{8276486B-ECDD-45C0-906C-E1D3ADEE23CC}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Fight.Application", "Modules\Fight\src\Game.Fight.Application\Game.Fight.Application.csproj", "{3B64BCB0-3AD5-4B19-92EF-E91E20B20008}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Fight.Application", "Modules\Fight\src\Fracture.Fight.Application\Fracture.Fight.Application.csproj", "{3B64BCB0-3AD5-4B19-92EF-E91E20B20008}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GameplaySession.Application", "Modules\GameplaySession\src\Game.GameplaySession.Application\Game.GameplaySession.Application.csproj", "{BB39AF0A-9830-44B1-B4FF-A9EEE95283E4}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GameplaySession.Application", "Modules\GameplaySession\src\Fracture.GameplaySession.Application\Fracture.GameplaySession.Application.csproj", "{BB39AF0A-9830-44B1-B4FF-A9EEE95283E4}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GoalManagement.Application", "Modules\GoalManagement\src\Game.GoalManagement.Application\Game.GoalManagement.Application.csproj", "{E27F6FF3-1E98-4D66-B9A4-B04820279E14}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GoalManagement.Application", "Modules\GoalManagement\src\Fracture.GoalManagement.Application\Fracture.GoalManagement.Application.csproj", "{E27F6FF3-1E98-4D66-B9A4-B04820279E14}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Inventory.Application", "Modules\Inventory\src\Game.Inventory.Application\Game.Inventory.Application.csproj", "{D493E0A4-A052-43AB-8D2E-9A99BEB2871C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Inventory.Application", "Modules\Inventory\src\Fracture.Inventory.Application\Fracture.Inventory.Application.csproj", "{D493E0A4-A052-43AB-8D2E-9A99BEB2871C}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Location.Application", "Modules\Location\src\Game.Location.Application\Game.Location.Application.csproj", "{A962AFF9-AE47-4814-93EA-BCD599EC2A37}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Location.Application", "Modules\Location\src\Fracture.Location.Application\Fracture.Location.Application.csproj", "{A962AFF9-AE47-4814-93EA-BCD599EC2A37}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.MapGenerator.Application", "Modules\MapGenerator\src\Game.MapGenerator.Application\Game.MapGenerator.Application.csproj", "{3931EBB8-9BBB-4CA7-9C74-498D6A5610A7}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.MapGenerator.Application", "Modules\MapGenerator\src\Fracture.MapGenerator.Application\Fracture.MapGenerator.Application.csproj", "{3931EBB8-9BBB-4CA7-9C74-498D6A5610A7}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Fight.Infrastructure", "Modules\Fight\src\Game.Fight.Infrastructure\Game.Fight.Infrastructure.csproj", "{4B03A3BA-673D-4F87-A457-E0C1FFD795BE}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Fight.Infrastructure", "Modules\Fight\src\Fracture.Fight.Infrastructure\Fracture.Fight.Infrastructure.csproj", "{4B03A3BA-673D-4F87-A457-E0C1FFD795BE}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Fight.Domain", "Modules\Fight\src\Game.Fight.Domain\Game.Fight.Domain.csproj", "{4DB8ADAB-C0E8-44E5-890E-3F10E6AC70DD}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Fight.Domain", "Modules\Fight\src\Fracture.Fight.Domain\Fracture.Fight.Domain.csproj", "{4DB8ADAB-C0E8-44E5-890E-3F10E6AC70DD}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GameplaySession.Infrastructure", "Modules\GameplaySession\src\Game.GameplaySession.Infrastructure\Game.GameplaySession.Infrastructure.csproj", "{E0AFAABE-7FD9-4656-BB52-DC94A9C3EFFA}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GameplaySession.Infrastructure", "Modules\GameplaySession\src\Fracture.GameplaySession.Infrastructure\Fracture.GameplaySession.Infrastructure.csproj", "{E0AFAABE-7FD9-4656-BB52-DC94A9C3EFFA}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GameplaySession.Domain", "Modules\GameplaySession\src\Game.GameplaySession.Domain\Game.GameplaySession.Domain.csproj", "{8F70B68B-7F87-46A6-8F91-004087061BC8}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GameplaySession.Domain", "Modules\GameplaySession\src\Fracture.GameplaySession.Domain\Fracture.GameplaySession.Domain.csproj", "{8F70B68B-7F87-46A6-8F91-004087061BC8}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GoalManagement.Domain", "Modules\GoalManagement\src\Game.GoalManagement.Domain\Game.GoalManagement.Domain.csproj", "{51616304-8A6C-4A64-9DBD-50208A1B84D1}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GoalManagement.Domain", "Modules\GoalManagement\src\Fracture.GoalManagement.Domain\Fracture.GoalManagement.Domain.csproj", "{51616304-8A6C-4A64-9DBD-50208A1B84D1}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.GoalManagement.Infrastructure", "Modules\GoalManagement\src\Game.GoalManagement.Infrastructure\Game.GoalManagement.Infrastructure.csproj", "{8294A3D9-38C7-484E-880D-1294823D9F99}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GoalManagement.Infrastructure", "Modules\GoalManagement\src\Fracture.GoalManagement.Infrastructure\Fracture.GoalManagement.Infrastructure.csproj", "{8294A3D9-38C7-484E-880D-1294823D9F99}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Inventory.Domain", "Modules\Inventory\src\Game.Inventory.Domain\Game.Inventory.Domain.csproj", "{40025DC9-692D-46AD-8831-F79A6B76437C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Inventory.Domain", "Modules\Inventory\src\Fracture.Inventory.Domain\Fracture.Inventory.Domain.csproj", "{40025DC9-692D-46AD-8831-F79A6B76437C}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Inventory.Infrastructure", "Modules\Inventory\src\Game.Inventory.Infrastructure\Game.Inventory.Infrastructure.csproj", "{428020C7-5560-435A-835E-4AA5A165288D}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Inventory.Infrastructure", "Modules\Inventory\src\Fracture.Inventory.Infrastructure\Fracture.Inventory.Infrastructure.csproj", "{428020C7-5560-435A-835E-4AA5A165288D}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Location.Domain", "Modules\Location\src\Game.Location.Domain\Game.Location.Domain.csproj", "{7BD68D6F-EEF7-47C5-B503-372CBC2BBCBD}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Location.Domain", "Modules\Location\src\Fracture.Location.Domain\Fracture.Location.Domain.csproj", "{7BD68D6F-EEF7-47C5-B503-372CBC2BBCBD}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Location.Infrastructure", "Modules\Location\src\Game.Location.Infrastructure\Game.Location.Infrastructure.csproj", "{4186DD59-4B59-49F9-BA2D-3B2E0BDE1613}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Location.Infrastructure", "Modules\Location\src\Fracture.Location.Infrastructure\Fracture.Location.Infrastructure.csproj", "{4186DD59-4B59-49F9-BA2D-3B2E0BDE1613}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.MapGenerator.Domain", "Modules\MapGenerator\src\Game.MapGenerator.Domain\Game.MapGenerator.Domain.csproj", "{CF82E3C6-48B5-4F0E-A582-99E2A6C46F06}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.MapGenerator.Domain", "Modules\MapGenerator\src\Fracture.MapGenerator.Domain\Fracture.MapGenerator.Domain.csproj", "{CF82E3C6-48B5-4F0E-A582-99E2A6C46F06}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.MapGenerator.Infrastructure", "Modules\MapGenerator\src\Game.MapGenerator.Infrastructure\Game.MapGenerator.Infrastructure.csproj", "{BD41F239-9AA6-430D-ABD7-03455BB4A47B}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.MapGenerator.Infrastructure", "Modules\MapGenerator\src\Fracture.MapGenerator.Infrastructure\Fracture.MapGenerator.Infrastructure.csproj", "{BD41F239-9AA6-430D-ABD7-03455BB4A47B}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DialogManagement", "DialogManagement", "{7161A41D-4DFC-48B5-B69B-F2C73886C023}" EndProject @@ -111,11 +111,11 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{D285A11E-394 EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{BFE2800B-294D-4CA1-A718-C5EE37F1967B}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.DialogManagement.Application", "Modules\DialogManagement\src\Game.DialogManagement.Application\Game.DialogManagement.Application.csproj", "{51712C64-41F5-46E5-B0A9-AA0B32667015}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.DialogManagement.Application", "Modules\DialogManagement\src\Fracture.DialogManagement.Application\Fracture.DialogManagement.Application.csproj", "{51712C64-41F5-46E5-B0A9-AA0B32667015}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.DialogManagement.Domain", "Modules\DialogManagement\src\Game.DialogManagement.Domain\Game.DialogManagement.Domain.csproj", "{9D2383C1-54D8-4AD5-9B72-8B671CA827D0}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.DialogManagement.Domain", "Modules\DialogManagement\src\Fracture.DialogManagement.Domain\Fracture.DialogManagement.Domain.csproj", "{9D2383C1-54D8-4AD5-9B72-8B671CA827D0}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.DialogManagement.Infrastracture", "Modules\DialogManagement\src\Game.DialogManagement.Infrastracture\Game.DialogManagement.Infrastracture.csproj", "{9FF6512E-D94A-4694-8450-629ED4FC64ED}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.DialogManagement.Infrastracture", "Modules\DialogManagement\src\Fracture.DialogManagement.Infrastracture\Fracture.DialogManagement.Infrastracture.csproj", "{9FF6512E-D94A-4694-8450-629ED4FC64ED}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{D068A0C8-9656-4392-A57B-E648074DE002}" EndProject @@ -125,29 +125,29 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{C9A7831B-481 EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{4BF2480A-41AA-46BC-AFEB-2AC4CBF7645D}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Ranking.Application", "Modules\Ranking\src\Game.Ranking.Application\Game.Ranking.Application.csproj", "{467DC390-D79A-4497-BD45-85F76CB59A96}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Ranking.Application", "Modules\Ranking\src\Fracture.Ranking.Application\Fracture.Ranking.Application.csproj", "{467DC390-D79A-4497-BD45-85F76CB59A96}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Ranking.Infrastructure", "Modules\Ranking\src\Game.Ranking.Infrastructure\Game.Ranking.Infrastructure.csproj", "{FF88CB11-EF0F-4A19-BC7C-F38729DE7CB5}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Ranking.Infrastructure", "Modules\Ranking\src\Fracture.Ranking.Infrastructure\Fracture.Ranking.Infrastructure.csproj", "{FF88CB11-EF0F-4A19-BC7C-F38729DE7CB5}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Ranking.Domain", "Modules\Ranking\src\Game.Ranking.Domain\Game.Ranking.Domain.csproj", "{6B35CDD2-B5A9-4FBB-8EF6-7547D99F10BE}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Ranking.Domain", "Modules\Ranking\src\Fracture.Ranking.Domain\Fracture.Ranking.Domain.csproj", "{6B35CDD2-B5A9-4FBB-8EF6-7547D99F10BE}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Tavern.Application", "Modules\Tavern\src\Game.Tavern.Application\Game.Tavern.Application.csproj", "{EC42B0F6-54A1-4E21-A533-0B112541727B}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Tavern.Application", "Modules\Tavern\src\Fracture.Tavern.Application\Fracture.Tavern.Application.csproj", "{EC42B0F6-54A1-4E21-A533-0B112541727B}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Tavern.Infrastructure", "Modules\Tavern\src\Game.Tavern.Infrastructure\Game.Tavern.Infrastructure.csproj", "{1114ED44-3654-4A2D-9583-468E6B82A622}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Tavern.Infrastructure", "Modules\Tavern\src\Fracture.Tavern.Infrastructure\Fracture.Tavern.Infrastructure.csproj", "{1114ED44-3654-4A2D-9583-468E6B82A622}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Tavern.Domain", "Modules\Tavern\src\Game.Tavern.Domain\Game.Tavern.Domain.csproj", "{386EAB65-51E6-4F61-B80A-0E9015B0FC7C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Tavern.Domain", "Modules\Tavern\src\Fracture.Tavern.Domain\Fracture.Tavern.Domain.csproj", "{386EAB65-51E6-4F61-B80A-0E9015B0FC7C}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.AccountManagement.Application", "Modules\AccountManagement\src\Game.AccountManagement.Application\Game.AccountManagement.Application.csproj", "{519D875B-DB13-4CD2-8557-85B0CA34747F}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.AccountManagement.Application", "Modules\AccountManagement\src\Fracture.AccountManagement.Application\Fracture.AccountManagement.Application.csproj", "{519D875B-DB13-4CD2-8557-85B0CA34747F}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.AccountManagement.Domain", "Modules\AccountManagement\src\Game.AccountManagement.Domain\Game.AccountManagement.Domain.csproj", "{94BCF4C2-E28A-4CDC-A65B-C675F340025A}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.AccountManagement.Domain", "Modules\AccountManagement\src\Fracture.AccountManagement.Domain\Fracture.AccountManagement.Domain.csproj", "{94BCF4C2-E28A-4CDC-A65B-C675F340025A}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.AccountManagement.Infrastructure", "Modules\AccountManagement\src\Game.AccountManagement.Infrastructure\Game.AccountManagement.Infrastructure.csproj", "{747F720E-95FC-4FAF-B919-5254795748F8}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.AccountManagement.Infrastructure", "Modules\AccountManagement\src\Fracture.AccountManagement.Infrastructure\Fracture.AccountManagement.Infrastructure.csproj", "{747F720E-95FC-4FAF-B919-5254795748F8}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.Shared.External", "Shared\Game.Shared.External\Game.Shared.External.csproj", "{DE4324F4-335A-4B29-8CC2-CC774817049A}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Shared.External", "Shared\Fracture.Shared.External\Fracture.Shared.External.csproj", "{DE4324F4-335A-4B29-8CC2-CC774817049A}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.AccountManagement.Api", "Modules\AccountManagement\src\Game.AccountManagement.Api\Game.AccountManagement.Api.csproj", "{9B38794A-0C9B-43A2-BA5C-A4ED2FAACCB1}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.AccountManagement.Api", "Modules\AccountManagement\src\Fracture.AccountManagement.Api\Fracture.AccountManagement.Api.csproj", "{9B38794A-0C9B-43A2-BA5C-A4ED2FAACCB1}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.DialogManagement.Api", "Modules\DialogManagement\src\Game.DialogManagement.Api\Game.DialogManagement.Api.csproj", "{B96855C5-890B-4A75-B345-5BB8FDA65082}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.DialogManagement.Api", "Modules\DialogManagement\src\Fracture.DialogManagement.Api\Fracture.DialogManagement.Api.csproj", "{B96855C5-890B-4A75-B345-5BB8FDA65082}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "NonPlayerCharacter", "NonPlayerCharacter", "{BB8636EC-31E8-43EB-9B7F-8A47C8E9F2AF}" EndProject @@ -155,31 +155,31 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{E1E578EF-D96 EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{78ED8FDA-3CCB-45E8-AB40-AA6D9A3ADFF5}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.NonPlayerCharacter.Domain", "Modules\NonPlayerCharacter\src\Game.NonPlayerCharacter.Domain\Game.NonPlayerCharacter.Domain.csproj", "{F48F15CD-1E1C-448C-BEB2-EC43C3A8A3AE}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.NonPlayerCharacter.Domain", "Modules\NonPlayerCharacter\src\Fracture.NonPlayerCharacter.Domain\Fracture.NonPlayerCharacter.Domain.csproj", "{F48F15CD-1E1C-448C-BEB2-EC43C3A8A3AE}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.NonPlayerCharacter.Application", "Modules\NonPlayerCharacter\src\Game.NonPlayerCharacter.Application\Game.NonPlayerCharacter.Application.csproj", "{196E344B-26A5-4EBB-86F4-8A2D93738FE8}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.NonPlayerCharacter.Application", "Modules\NonPlayerCharacter\src\Fracture.NonPlayerCharacter.Application\Fracture.NonPlayerCharacter.Application.csproj", "{196E344B-26A5-4EBB-86F4-8A2D93738FE8}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.NonPlayerCharacter.Infrastructure", "Modules\NonPlayerCharacter\src\Game.NonPlayerCharacter.Infrastructure\Game.NonPlayerCharacter.Infrastructure.csproj", "{D85B5CB5-E301-4735-A5E9-BD73FD0D8B3A}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.NonPlayerCharacter.Infrastructure", "Modules\NonPlayerCharacter\src\Fracture.NonPlayerCharacter.Infrastructure\Fracture.NonPlayerCharacter.Infrastructure.csproj", "{D85B5CB5-E301-4735-A5E9-BD73FD0D8B3A}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Game.NonPlayerCharacter.Api", "Modules\NonPlayerCharacter\src\Game.NonPlayerCharacter.Api\Game.NonPlayerCharacter.Api.csproj", "{1B1C0674-4BD0-4689-B834-503F797CA0C3}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.NonPlayerCharacter.Api", "Modules\NonPlayerCharacter\src\Fracture.NonPlayerCharacter.Api\Fracture.NonPlayerCharacter.Api.csproj", "{1B1C0674-4BD0-4689-B834-503F797CA0C3}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Fight.Api", "Modules\Fight\src\Game.Fight.Api\Game.Fight.Api.csproj", "{E9658103-61ED-4641-9B53-C113093F4694}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Fight.Api", "Modules\Fight\src\Fracture.Fight.Api\Fracture.Fight.Api.csproj", "{E9658103-61ED-4641-9B53-C113093F4694}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.GameplaySession.Api", "Modules\GameplaySession\src\Game.GameplaySession.Api\Game.GameplaySession.Api.csproj", "{493BB24C-7285-4303-BB91-377440F6DDB1}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GameplaySession.Api", "Modules\GameplaySession\src\Fracture.GameplaySession.Api\Fracture.GameplaySession.Api.csproj", "{493BB24C-7285-4303-BB91-377440F6DDB1}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.GoalManagement.Api", "Modules\GoalManagement\src\Game.GoalManagement.Api\Game.GoalManagement.Api.csproj", "{FA28BF60-082E-46C2-B694-94F590776842}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.GoalManagement.Api", "Modules\GoalManagement\src\Fracture.GoalManagement.Api\Fracture.GoalManagement.Api.csproj", "{FA28BF60-082E-46C2-B694-94F590776842}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Inventory.Api", "Modules\Inventory\src\Game.Inventory.Api\Game.Inventory.Api.csproj", "{F0BB2D81-DB33-4FD4-A44E-95DA8D884F62}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Inventory.Api", "Modules\Inventory\src\Fracture.Inventory.Api\Fracture.Inventory.Api.csproj", "{F0BB2D81-DB33-4FD4-A44E-95DA8D884F62}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Location.Api", "Modules\Location\src\Game.Location.Api\Game.Location.Api.csproj", "{927AF0AD-24C7-49E1-9F97-6BC5DA54FA6B}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Location.Api", "Modules\Location\src\Fracture.Location.Api\Fracture.Location.Api.csproj", "{927AF0AD-24C7-49E1-9F97-6BC5DA54FA6B}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.MapGenerator.Api", "Modules\MapGenerator\src\Game.MapGenerator.Api\Game.MapGenerator.Api.csproj", "{5AF603A2-F722-4CAB-980D-1DB8ECD4C504}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.MapGenerator.Api", "Modules\MapGenerator\src\Fracture.MapGenerator.Api\Fracture.MapGenerator.Api.csproj", "{5AF603A2-F722-4CAB-980D-1DB8ECD4C504}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.PlayerCharacter.Api", "Modules\PlayerCharacter\src\Game.PlayerCharacter.Api\Game.PlayerCharacter.Api.csproj", "{236DFB56-0022-48B3-8FF4-14F4606EA882}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.PlayerCharacter.Api", "Modules\PlayerCharacter\src\Fracture.PlayerCharacter.Api\Fracture.PlayerCharacter.Api.csproj", "{236DFB56-0022-48B3-8FF4-14F4606EA882}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Ranking.Api", "Modules\Ranking\src\Game.Ranking.Api\Game.Ranking.Api.csproj", "{015C6BE5-41FE-43DF-A48C-62CC273A02B4}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Ranking.Api", "Modules\Ranking\src\Fracture.Ranking.Api\Fracture.Ranking.Api.csproj", "{015C6BE5-41FE-43DF-A48C-62CC273A02B4}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Tavern.Api", "Modules\Tavern\src\Game.Tavern.Api\Game.Tavern.Api.csproj", "{26494001-A893-44F2-9A97-674BD3B85D5C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Fracture.Tavern.Api", "Modules\Tavern\src\Fracture.Tavern.Api\Fracture.Tavern.Api.csproj", "{26494001-A893-44F2-9A97-674BD3B85D5C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/Game.Api/appsettings.json b/Game.Api/appsettings.json deleted file mode 100644 index 11c0f2b..0000000 --- a/Game.Api/appsettings.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "Logging": { - "LogLevel": { - "Default": "Information", - "Microsoft.AspNetCore": "Warning" - } - }, - "AiEndpoint": { - "EndpointUrl": "" - }, - "AiBackendProvider": "Game.Shared.External.Providers.Ai.LlamaCpp.LlamaCppBackendProvider, Game.Shared.External, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", - "AiPromptTemplateProvider": "Game.Shared.External.Providers.Ai.AlpacaPromptProvider, Game.Shared.External, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", - "AllowedHosts": "*" -} diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Api/Controllers/AccountController.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/Controllers/AccountController.cs similarity index 81% rename from Modules/AccountManagement/src/Game.AccountManagement.Api/Controllers/AccountController.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Api/Controllers/AccountController.cs index d5c5ef0..64d1e6d 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Api/Controllers/AccountController.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/Controllers/AccountController.cs @@ -4,11 +4,11 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -using Game.AccountManagement.Application.Contracts.Queries; +using Fracture.AccountManagement.Application.Contracts.Queries; using MediatR; -using Game.AccountManagement.Domain.Data.Entities; +using Fracture.AccountManagement.Domain.Data.Entities; -namespace Game.AccountManagement.Api.Controllers +namespace Fracture.AccountManagement.Api.Controllers { [ApiController] [Route("/[controller]")] diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Api/DependencyInjection.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/DependencyInjection.cs similarity index 76% rename from Modules/AccountManagement/src/Game.AccountManagement.Api/DependencyInjection.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Api/DependencyInjection.cs index 9116d39..62767a0 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Api/DependencyInjection.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/DependencyInjection.cs @@ -1,5 +1,5 @@ -using Game.AccountManagement.Application; -using Game.AccountManagement.Infrastructure; +using Fracture.AccountManagement.Application; +using Fracture.AccountManagement.Infrastructure; using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; @@ -7,7 +7,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Api +namespace Fracture.AccountManagement.Api { public static class DependencyInjection { diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Api/Game.AccountManagement.Api.csproj b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/Fracture.AccountManagement.Api.csproj similarity index 58% rename from Modules/AccountManagement/src/Game.AccountManagement.Api/Game.AccountManagement.Api.csproj rename to Modules/AccountManagement/src/Fracture.AccountManagement.Api/Fracture.AccountManagement.Api.csproj index ba6b865..3cf601e 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Api/Game.AccountManagement.Api.csproj +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Api/Fracture.AccountManagement.Api.csproj @@ -11,8 +11,8 @@ - - + + diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs similarity index 63% rename from Modules/AccountManagement/src/Game.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs index 4961c46..8f7eb5e 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Contracts/Queries/GetAllAccountsQuery.cs @@ -3,10 +3,10 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -using Game.AccountManagement.Domain.Data.Entities; +using Fracture.AccountManagement.Domain.Data.Entities; using MediatR; -namespace Game.AccountManagement.Application.Contracts.Queries +namespace Fracture.AccountManagement.Application.Contracts.Queries { public record GetAllAccountsQuery : IRequest> { } } diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/DependencyInjection.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/DependencyInjection.cs similarity index 93% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/DependencyInjection.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Application/DependencyInjection.cs index 7f17387..8761618 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/DependencyInjection.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/DependencyInjection.cs @@ -6,7 +6,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.DialogManagement.Application +namespace Fracture.AccountManagement.Application { public static class DependencyInjection { diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Application/Game.AccountManagement.Application.csproj b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Fracture.AccountManagement.Application.csproj similarity index 71% rename from Modules/AccountManagement/src/Game.AccountManagement.Application/Game.AccountManagement.Application.csproj rename to Modules/AccountManagement/src/Fracture.AccountManagement.Application/Fracture.AccountManagement.Application.csproj index 71ac430..5f54df1 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Application/Game.AccountManagement.Application.csproj +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Fracture.AccountManagement.Application.csproj @@ -12,8 +12,8 @@ - - + + diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs similarity index 74% rename from Modules/AccountManagement/src/Game.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs index d73db62..371b022 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Application/Handlers/Queries/GetAllAccountsHandler.cs @@ -1,6 +1,6 @@ -using Game.AccountManagement.Application.Contracts.Queries; -using Game.AccountManagement.Domain.Data.Entities; -using Game.AccountManagement.Domain.Repositories; +using Fracture.AccountManagement.Application.Contracts.Queries; +using Fracture.AccountManagement.Domain.Data.Entities; +using Fracture.AccountManagement.Domain.Repositories; using MediatR; using System; using System.Collections.Generic; @@ -8,7 +8,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Application.Handlers.Queries +namespace Fracture.AccountManagement.Application.Handlers.Queries { internal class GetAllAccountsHandler : IRequestHandler> diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Data/Entities/Account.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Data/Entities/Account.cs similarity index 69% rename from Modules/AccountManagement/src/Game.AccountManagement.Domain/Data/Entities/Account.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Data/Entities/Account.cs index 59225f4..8979f79 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Data/Entities/Account.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Data/Entities/Account.cs @@ -1,11 +1,11 @@ -using Game.Shared.Core.Data; +using Fracture.Shared.Core.Data; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Domain.Data.Entities +namespace Fracture.AccountManagement.Domain.Data.Entities { public class Account : Entity { diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Game.AccountManagement.Domain.csproj b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Fracture.AccountManagement.Domain.csproj similarity index 81% rename from Modules/AccountManagement/src/Game.AccountManagement.Domain/Game.AccountManagement.Domain.csproj rename to Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Fracture.AccountManagement.Domain.csproj index 5fbee4b..cc6d4b0 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Game.AccountManagement.Domain.csproj +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Fracture.AccountManagement.Domain.csproj @@ -15,7 +15,7 @@ - + diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Repositories/IAccountRepository.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Repositories/IAccountRepository.cs similarity index 68% rename from Modules/AccountManagement/src/Game.AccountManagement.Domain/Repositories/IAccountRepository.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Repositories/IAccountRepository.cs index 540561b..4bcf1f2 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Domain/Repositories/IAccountRepository.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Domain/Repositories/IAccountRepository.cs @@ -1,4 +1,4 @@ -using Game.AccountManagement.Domain.Data.Entities; +using Fracture.AccountManagement.Domain.Data.Entities; using System; using System.Collections; using System.Collections.Generic; @@ -6,7 +6,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Domain.Repositories +namespace Fracture.AccountManagement.Domain.Repositories { public interface IAccountRepository { diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/DependencyInjection.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/DependencyInjection.cs similarity index 70% rename from Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/DependencyInjection.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/DependencyInjection.cs index aa1f3e2..40fa484 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/DependencyInjection.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/DependencyInjection.cs @@ -1,5 +1,5 @@ -using Game.AccountManagement.Domain.Repositories; -using Game.AccountManagement.Infrastructure.PersistenceLayer.Repositories; +using Fracture.AccountManagement.Domain.Repositories; +using Fracture.AccountManagement.Infrastructure.PersistenceLayer.Repositories; using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; @@ -7,7 +7,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Infrastructure +namespace Fracture.AccountManagement.Infrastructure { public static class DependencyInjection { diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/Game.AccountManagement.Infrastructure.csproj b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/Fracture.AccountManagement.Infrastructure.csproj similarity index 62% rename from Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/Game.AccountManagement.Infrastructure.csproj rename to Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/Fracture.AccountManagement.Infrastructure.csproj index 1a8e0bf..f093c57 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/Game.AccountManagement.Infrastructure.csproj +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/Fracture.AccountManagement.Infrastructure.csproj @@ -11,8 +11,8 @@ - - + + diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs similarity index 70% rename from Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs rename to Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs index 07f0845..4fd7a58 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs +++ b/Modules/AccountManagement/src/Fracture.AccountManagement.Infrastructure/PersistenceLayer/Repositories/AccountRepository.cs @@ -1,12 +1,12 @@ -using Game.AccountManagement.Domain.Data.Entities; -using Game.AccountManagement.Domain.Repositories; +using Fracture.AccountManagement.Domain.Data.Entities; +using Fracture.AccountManagement.Domain.Repositories; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Infrastructure.PersistenceLayer.Repositories +namespace Fracture.AccountManagement.Infrastructure.PersistenceLayer.Repositories { internal class AccountRepository : IAccountRepository { diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Api/Contracts/Requests/TalkRequest.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Contracts/Requests/TalkRequest.cs similarity index 84% rename from Modules/DialogManagement/src/Game.DialogManagement.Api/Contracts/Requests/TalkRequest.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Api/Contracts/Requests/TalkRequest.cs index 03bf25e..18837db 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Api/Contracts/Requests/TalkRequest.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Contracts/Requests/TalkRequest.cs @@ -1,6 +1,6 @@ using System; -namespace Game.DialogManagement.Api.Contracts.Requests +namespace Fracture.DialogManagement.Api.Contracts.Requests { /// /// The data sent in by the client when they want to talk with an NPC. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Api/Controllers/DialogueController.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Controllers/DialogueController.cs similarity index 91% rename from Modules/DialogManagement/src/Game.DialogManagement.Api/Controllers/DialogueController.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Api/Controllers/DialogueController.cs index 36f31f3..7410b0c 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Api/Controllers/DialogueController.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Controllers/DialogueController.cs @@ -1,12 +1,12 @@ using System; using System.Runtime.InteropServices; -using Game.DialogManagement.Api.Contracts.Requests; -using Game.DialogManagement.Application.Contracts.Commands; -using Game.DialogManagement.Application.Contracts.Queries; +using Fracture.DialogManagement.Api.Contracts.Requests; +using Fracture.DialogManagement.Application.Contracts.Commands; +using Fracture.DialogManagement.Application.Contracts.Queries; using MediatR; using Microsoft.AspNetCore.Mvc; -namespace Game.DialogManagement.Api.Controllers +namespace Fracture.DialogManagement.Api.Controllers { /// /// The API controller for the Dialogue module. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Api/DependencyInjection.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/DependencyInjection.cs similarity index 74% rename from Modules/DialogManagement/src/Game.DialogManagement.Api/DependencyInjection.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Api/DependencyInjection.cs index 4941173..ef4495c 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Api/DependencyInjection.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/DependencyInjection.cs @@ -1,8 +1,8 @@ -using Game.DialogManagement.Application; -using Game.DialogManagement.Infrastracture; +using Fracture.DialogManagement.Application; +using Fracture.DialogManagement.Infrastracture; using Microsoft.Extensions.DependencyInjection; -namespace Game.DialogManagement.Api +namespace Fracture.DialogManagement.Api { public static class DependencyInjection { diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Api/Game.DialogManagement.Api.csproj b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Fracture.DialogManagement.Api.csproj similarity index 74% rename from Modules/DialogManagement/src/Game.DialogManagement.Api/Game.DialogManagement.Api.csproj rename to Modules/DialogManagement/src/Fracture.DialogManagement.Api/Fracture.DialogManagement.Api.csproj index 2da209e..09314c8 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Api/Game.DialogManagement.Api.csproj +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Api/Fracture.DialogManagement.Api.csproj @@ -12,8 +12,8 @@ - - + + diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs similarity index 86% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs index 2902478..76a9d68 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/CreateDialogueCommand.cs @@ -1,8 +1,8 @@ using System; -using Game.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.Entities; using MediatR; -namespace Game.DialogManagement.Application.Contracts.Commands +namespace Fracture.DialogManagement.Application.Contracts.Commands { /// /// The command responsible for creating a new Dialogue record. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs similarity index 76% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs index 3b0e056..cc55e5d 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/DialogueChatCommand.cs @@ -1,8 +1,8 @@ using System; using MediatR; -using Game.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.Entities; -namespace Game.DialogManagement.Application.Contracts.Commands +namespace Fracture.DialogManagement.Application.Contracts.Commands { /// /// A command for generating the next message by the NPC from a dialogue. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs similarity index 69% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs index 5414229..2149365 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Commands/UpdateDialogueCommand.cs @@ -1,8 +1,8 @@ using System; -using Game.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.Entities; using MediatR; -namespace Game.DialogManagement.Application.Contracts.Commands +namespace Fracture.DialogManagement.Application.Contracts.Commands { /// /// The command responsible for updating a dialogue. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs similarity index 73% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs index 49e2a50..a4159c3 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Contracts/Queries/GetDialogueQuery.cs @@ -1,8 +1,8 @@ using System; -using Game.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.Entities; using MediatR; -namespace Game.DialogManagement.Application.Contracts.Queries +namespace Fracture.DialogManagement.Application.Contracts.Queries { /// /// A query for fetching a dialogue by its player id and npc id. diff --git a/Modules/AccountManagement/src/Game.AccountManagement.Application/DependencyInjection.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/DependencyInjection.cs similarity index 93% rename from Modules/AccountManagement/src/Game.AccountManagement.Application/DependencyInjection.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/DependencyInjection.cs index fd118c5..208c55e 100644 --- a/Modules/AccountManagement/src/Game.AccountManagement.Application/DependencyInjection.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/DependencyInjection.cs @@ -6,7 +6,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.AccountManagement.Application +namespace Fracture.DialogManagement.Application { public static class DependencyInjection { diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Game.DialogManagement.Application.csproj b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Fracture.DialogManagement.Application.csproj similarity index 90% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Game.DialogManagement.Application.csproj rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Fracture.DialogManagement.Application.csproj index ffb5d6c..35882ac 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Game.DialogManagement.Application.csproj +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Fracture.DialogManagement.Application.csproj @@ -29,6 +29,6 @@ - + diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs similarity index 86% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs index 0869048..f83f9a1 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/CreateDialogueHandler.cs @@ -1,11 +1,11 @@ using System; using MediatR; -using Game.DialogManagement.Application.Contracts.Commands; -using Game.DialogManagement.Domain.Data.Entities; -using Game.DialogManagement.Domain.Data.ValueObjects; -using Game.DialogManagement.Domain.Repositories; +using Fracture.DialogManagement.Application.Contracts.Commands; +using Fracture.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.ValueObjects; +using Fracture.DialogManagement.Domain.Repositories; -namespace Game.DialogManagement.Application.Handlers.Commands +namespace Fracture.DialogManagement.Application.Handlers.Commands { /// /// The handler for the CreateDialogue command. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs similarity index 85% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs index 00639f6..3e8e5fe 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/DialogueChatHandler.cs @@ -1,9 +1,9 @@ using System; using MediatR; -using Game.DialogManagement.Application.Contracts.Commands; -using Game.DialogManagement.Domain.Providers; +using Fracture.DialogManagement.Application.Contracts.Commands; +using Fracture.DialogManagement.Domain.Providers; -namespace Game.DialogManagement.Application.Handlers.Commands +namespace Fracture.DialogManagement.Application.Handlers.Commands { /// /// The handler for the DialogueChat command. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs similarity index 83% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs index c671693..5764fe9 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Commands/UpdateDialogueHandler.cs @@ -1,9 +1,9 @@ using System; using MediatR; -using Game.DialogManagement.Application.Contracts.Commands; -using Game.DialogManagement.Domain.Repositories; +using Fracture.DialogManagement.Application.Contracts.Commands; +using Fracture.DialogManagement.Domain.Repositories; -namespace Game.DialogManagement.Application.Handlers.Commands +namespace Fracture.DialogManagement.Application.Handlers.Commands { /// /// The handler for the UpdateDialogue command. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs similarity index 80% rename from Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs index 2d63930..f4ab492 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Application/Handlers/Queries/GetDialogueHandler.cs @@ -1,10 +1,10 @@ using System; -using Game.DialogManagement.Application.Contracts.Queries; -using Game.DialogManagement.Domain.Data.Entities; -using Game.DialogManagement.Domain.Repositories; +using Fracture.DialogManagement.Application.Contracts.Queries; +using Fracture.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Repositories; using MediatR; -namespace Game.DialogManagement.Application.Handlers.Queries +namespace Fracture.DialogManagement.Application.Handlers.Queries { /// /// The handler for the GetDialogue query. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/Dialogue.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/Dialogue.cs similarity index 90% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/Dialogue.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/Dialogue.cs index ca8a434..82a7da4 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/Dialogue.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/Dialogue.cs @@ -1,8 +1,8 @@ using System; -using Game.DialogManagement.Domain.Data.ValueObjects; -using Game.Shared.Core.Data; +using Fracture.DialogManagement.Domain.Data.ValueObjects; +using Fracture.Shared.Core.Data; -namespace Game.DialogManagement.Domain.Data.Entities +namespace Fracture.DialogManagement.Domain.Data.Entities { /// /// The main dialogue entity. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/DialogueContext.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/DialogueContext.cs similarity index 91% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/DialogueContext.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/DialogueContext.cs index 8bd4ea8..bcd2239 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/Entities/DialogueContext.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/Entities/DialogueContext.cs @@ -1,7 +1,7 @@ using System; -using Game.Shared.Core.Data; +using Fracture.Shared.Core.Data; -namespace Game.DialogManagement.Domain.Data.ValueObjects +namespace Fracture.DialogManagement.Domain.Data.ValueObjects { /// /// The dialogue context, containing all of the information neccessary to diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs similarity index 75% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs index 0ac1620..dbe7489 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Data/ValueObjects/DialogueMessage.cs @@ -1,7 +1,7 @@ using System; -using Game.Shared.Core.Data; +using Fracture.Shared.Core.Data; -namespace Game.DialogManagement.Domain.Data.ValueObjects +namespace Fracture.DialogManagement.Domain.Data.ValueObjects { /// /// A single dialogue message. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Game.DialogManagement.Domain.csproj b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Fracture.DialogManagement.Domain.csproj similarity index 69% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Game.DialogManagement.Domain.csproj rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Fracture.DialogManagement.Domain.csproj index 196e6fb..6e0ae8b 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Game.DialogManagement.Domain.csproj +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Fracture.DialogManagement.Domain.csproj @@ -7,6 +7,6 @@ - + diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Providers/IAiChatProvider.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Providers/IAiChatProvider.cs similarity index 84% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Providers/IAiChatProvider.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Providers/IAiChatProvider.cs index 0811938..e8cf081 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Providers/IAiChatProvider.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Providers/IAiChatProvider.cs @@ -1,7 +1,7 @@ using System; -using Game.DialogManagement.Domain.Data.ValueObjects; +using Fracture.DialogManagement.Domain.Data.ValueObjects; -namespace Game.DialogManagement.Domain.Providers +namespace Fracture.DialogManagement.Domain.Providers { /// /// The interface implemented by anything that wants to provide a means to diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Repositories/IDialogueRepository.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Repositories/IDialogueRepository.cs similarity index 91% rename from Modules/DialogManagement/src/Game.DialogManagement.Domain/Repositories/IDialogueRepository.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Repositories/IDialogueRepository.cs index cf8cec5..3053bb5 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Domain/Repositories/IDialogueRepository.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Domain/Repositories/IDialogueRepository.cs @@ -1,7 +1,7 @@ using System; -using Game.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Data.Entities; -namespace Game.DialogManagement.Domain.Repositories +namespace Fracture.DialogManagement.Domain.Repositories { /// /// The interface implemented by anything that wants to store dialogues. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/DependencyInjection.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/DependencyInjection.cs similarity index 68% rename from Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/DependencyInjection.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/DependencyInjection.cs index ce2c9df..cdb0669 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/DependencyInjection.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/DependencyInjection.cs @@ -1,11 +1,11 @@ using Microsoft.Extensions.DependencyInjection; using StackExchange.Redis; -using Game.DialogManagement.Domain.Repositories; -using Game.DialogManagement.Infrastracture.PersistenceLayer.Repositories; -using Game.DialogManagement.Domain.Providers; -using Game.DialogManagement.Infrastracture.Providers; +using Fracture.DialogManagement.Domain.Repositories; +using Fracture.DialogManagement.Infrastracture.PersistenceLayer.Repositories; +using Fracture.DialogManagement.Domain.Providers; +using Fracture.DialogManagement.Infrastracture.Providers; -namespace Game.DialogManagement.Infrastracture +namespace Fracture.DialogManagement.Infrastracture { public static class DependencyInjection { diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Game.DialogManagement.Infrastracture.csproj b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Fracture.DialogManagement.Infrastracture.csproj similarity index 76% rename from Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Game.DialogManagement.Infrastracture.csproj rename to Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Fracture.DialogManagement.Infrastracture.csproj index 37cb9e3..3e1a9ad 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Game.DialogManagement.Infrastracture.csproj +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Fracture.DialogManagement.Infrastracture.csproj @@ -21,7 +21,7 @@ - - + + diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs similarity index 93% rename from Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs index 565cafd..da76b51 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/PersistenceLayer/Repositories/RedisDialogueRepository.cs @@ -1,10 +1,10 @@ using System; using System.Text.Json; -using Game.DialogManagement.Domain.Data.Entities; -using Game.DialogManagement.Domain.Repositories; +using Fracture.DialogManagement.Domain.Data.Entities; +using Fracture.DialogManagement.Domain.Repositories; using StackExchange.Redis; -namespace Game.DialogManagement.Infrastracture.PersistenceLayer.Repositories +namespace Fracture.DialogManagement.Infrastracture.PersistenceLayer.Repositories { /// /// A dialogue repository utilizing Redis for persistence. diff --git a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Providers/AiChatProvider.cs b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Providers/AiChatProvider.cs similarity index 94% rename from Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Providers/AiChatProvider.cs rename to Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Providers/AiChatProvider.cs index 8b9fab9..f47e5b1 100644 --- a/Modules/DialogManagement/src/Game.DialogManagement.Infrastracture/Providers/AiChatProvider.cs +++ b/Modules/DialogManagement/src/Fracture.DialogManagement.Infrastracture/Providers/AiChatProvider.cs @@ -1,10 +1,10 @@ using System; using System.Text; -using Game.DialogManagement.Domain.Data.ValueObjects; -using Game.DialogManagement.Domain.Providers; -using Game.Shared.External.Providers.Ai; +using Fracture.DialogManagement.Domain.Data.ValueObjects; +using Fracture.DialogManagement.Domain.Providers; +using Fracture.Shared.External.Providers.Ai; -namespace Game.DialogManagement.Infrastracture.Providers +namespace Fracture.DialogManagement.Infrastracture.Providers { /// /// An AI chat provider. diff --git a/Modules/Fight/src/Game.Fight.Api/Game.Fight.Api.csproj b/Modules/Fight/src/Fracture.Fight.Api/Fracture.Fight.Api.csproj similarity index 100% rename from Modules/Fight/src/Game.Fight.Api/Game.Fight.Api.csproj rename to Modules/Fight/src/Fracture.Fight.Api/Fracture.Fight.Api.csproj diff --git a/Modules/Fight/src/Game.Fight.Application/Game.Fight.Application.csproj b/Modules/Fight/src/Fracture.Fight.Application/Fracture.Fight.Application.csproj similarity index 100% rename from Modules/Fight/src/Game.Fight.Application/Game.Fight.Application.csproj rename to Modules/Fight/src/Fracture.Fight.Application/Fracture.Fight.Application.csproj diff --git a/Modules/Fight/src/Game.Fight.Domain/Game.Fight.Domain.csproj b/Modules/Fight/src/Fracture.Fight.Domain/Fracture.Fight.Domain.csproj similarity index 100% rename from Modules/Fight/src/Game.Fight.Domain/Game.Fight.Domain.csproj rename to Modules/Fight/src/Fracture.Fight.Domain/Fracture.Fight.Domain.csproj diff --git a/Modules/Fight/src/Game.Fight.Infrastructure/Game.Fight.Infrastructure.csproj b/Modules/Fight/src/Fracture.Fight.Infrastructure/Fracture.Fight.Infrastructure.csproj similarity index 100% rename from Modules/Fight/src/Game.Fight.Infrastructure/Game.Fight.Infrastructure.csproj rename to Modules/Fight/src/Fracture.Fight.Infrastructure/Fracture.Fight.Infrastructure.csproj diff --git a/Modules/GameplaySession/src/Game.GameplaySession.Api/Game.GameplaySession.Api.csproj b/Modules/GameplaySession/src/Fracture.GameplaySession.Api/Fracture.GameplaySession.Api.csproj similarity index 100% rename from Modules/GameplaySession/src/Game.GameplaySession.Api/Game.GameplaySession.Api.csproj rename to Modules/GameplaySession/src/Fracture.GameplaySession.Api/Fracture.GameplaySession.Api.csproj diff --git a/Modules/GameplaySession/src/Game.GameplaySession.Application/Game.GameplaySession.Application.csproj b/Modules/GameplaySession/src/Fracture.GameplaySession.Application/Fracture.GameplaySession.Application.csproj similarity index 100% rename from Modules/GameplaySession/src/Game.GameplaySession.Application/Game.GameplaySession.Application.csproj rename to Modules/GameplaySession/src/Fracture.GameplaySession.Application/Fracture.GameplaySession.Application.csproj diff --git a/Modules/GameplaySession/src/Game.GameplaySession.Domain/Game.GameplaySession.Domain.csproj b/Modules/GameplaySession/src/Fracture.GameplaySession.Domain/Fracture.GameplaySession.Domain.csproj similarity index 100% rename from Modules/GameplaySession/src/Game.GameplaySession.Domain/Game.GameplaySession.Domain.csproj rename to Modules/GameplaySession/src/Fracture.GameplaySession.Domain/Fracture.GameplaySession.Domain.csproj diff --git a/Modules/GameplaySession/src/Game.GameplaySession.Infrastructure/Game.GameplaySession.Infrastructure.csproj b/Modules/GameplaySession/src/Fracture.GameplaySession.Infrastructure/Fracture.GameplaySession.Infrastructure.csproj similarity index 100% rename from Modules/GameplaySession/src/Game.GameplaySession.Infrastructure/Game.GameplaySession.Infrastructure.csproj rename to Modules/GameplaySession/src/Fracture.GameplaySession.Infrastructure/Fracture.GameplaySession.Infrastructure.csproj diff --git a/Modules/GoalManagement/src/Game.GoalManagement.Api/Game.GoalManagement.Api.csproj b/Modules/GoalManagement/src/Fracture.GoalManagement.Api/Fracture.GoalManagement.Api.csproj similarity index 100% rename from Modules/GoalManagement/src/Game.GoalManagement.Api/Game.GoalManagement.Api.csproj rename to Modules/GoalManagement/src/Fracture.GoalManagement.Api/Fracture.GoalManagement.Api.csproj diff --git a/Modules/GoalManagement/src/Game.GoalManagement.Application/Game.GoalManagement.Application.csproj b/Modules/GoalManagement/src/Fracture.GoalManagement.Application/Fracture.GoalManagement.Application.csproj similarity index 100% rename from Modules/GoalManagement/src/Game.GoalManagement.Application/Game.GoalManagement.Application.csproj rename to Modules/GoalManagement/src/Fracture.GoalManagement.Application/Fracture.GoalManagement.Application.csproj diff --git a/Modules/GoalManagement/src/Game.GoalManagement.Domain/Game.GoalManagement.Domain.csproj b/Modules/GoalManagement/src/Fracture.GoalManagement.Domain/Fracture.GoalManagement.Domain.csproj similarity index 100% rename from Modules/GoalManagement/src/Game.GoalManagement.Domain/Game.GoalManagement.Domain.csproj rename to Modules/GoalManagement/src/Fracture.GoalManagement.Domain/Fracture.GoalManagement.Domain.csproj diff --git a/Modules/GoalManagement/src/Game.GoalManagement.Infrastructure/Game.GoalManagement.Infrastructure.csproj b/Modules/GoalManagement/src/Fracture.GoalManagement.Infrastructure/Fracture.GoalManagement.Infrastructure.csproj similarity index 100% rename from Modules/GoalManagement/src/Game.GoalManagement.Infrastructure/Game.GoalManagement.Infrastructure.csproj rename to Modules/GoalManagement/src/Fracture.GoalManagement.Infrastructure/Fracture.GoalManagement.Infrastructure.csproj diff --git a/Modules/Inventory/src/Game.Inventory.Api/Game.Inventory.Api.csproj b/Modules/Inventory/src/Fracture.Inventory.Api/Fracture.Inventory.Api.csproj similarity index 100% rename from Modules/Inventory/src/Game.Inventory.Api/Game.Inventory.Api.csproj rename to Modules/Inventory/src/Fracture.Inventory.Api/Fracture.Inventory.Api.csproj diff --git a/Modules/Inventory/src/Game.Inventory.Application/Game.Inventory.Application.csproj b/Modules/Inventory/src/Fracture.Inventory.Application/Fracture.Inventory.Application.csproj similarity index 100% rename from Modules/Inventory/src/Game.Inventory.Application/Game.Inventory.Application.csproj rename to Modules/Inventory/src/Fracture.Inventory.Application/Fracture.Inventory.Application.csproj diff --git a/Modules/Inventory/src/Game.Inventory.Domain/Game.Inventory.Domain.csproj b/Modules/Inventory/src/Fracture.Inventory.Domain/Fracture.Inventory.Domain.csproj similarity index 100% rename from Modules/Inventory/src/Game.Inventory.Domain/Game.Inventory.Domain.csproj rename to Modules/Inventory/src/Fracture.Inventory.Domain/Fracture.Inventory.Domain.csproj diff --git a/Modules/Inventory/src/Game.Inventory.Infrastructure/Game.Inventory.Infrastructure.csproj b/Modules/Inventory/src/Fracture.Inventory.Infrastructure/Fracture.Inventory.Infrastructure.csproj similarity index 100% rename from Modules/Inventory/src/Game.Inventory.Infrastructure/Game.Inventory.Infrastructure.csproj rename to Modules/Inventory/src/Fracture.Inventory.Infrastructure/Fracture.Inventory.Infrastructure.csproj diff --git a/Modules/Location/src/Game.Location.Api/Game.Location.Api.csproj b/Modules/Location/src/Fracture.Location.Api/Fracture.Location.Api.csproj similarity index 100% rename from Modules/Location/src/Game.Location.Api/Game.Location.Api.csproj rename to Modules/Location/src/Fracture.Location.Api/Fracture.Location.Api.csproj diff --git a/Modules/Location/src/Game.Location.Application/Game.Location.Application.csproj b/Modules/Location/src/Fracture.Location.Application/Fracture.Location.Application.csproj similarity index 100% rename from Modules/Location/src/Game.Location.Application/Game.Location.Application.csproj rename to Modules/Location/src/Fracture.Location.Application/Fracture.Location.Application.csproj diff --git a/Modules/Location/src/Game.Location.Domain/Game.Location.Domain.csproj b/Modules/Location/src/Fracture.Location.Domain/Fracture.Location.Domain.csproj similarity index 100% rename from Modules/Location/src/Game.Location.Domain/Game.Location.Domain.csproj rename to Modules/Location/src/Fracture.Location.Domain/Fracture.Location.Domain.csproj diff --git a/Modules/Location/src/Game.Location.Infrastructure/Game.Location.Infrastructure.csproj b/Modules/Location/src/Fracture.Location.Infrastructure/Fracture.Location.Infrastructure.csproj similarity index 100% rename from Modules/Location/src/Game.Location.Infrastructure/Game.Location.Infrastructure.csproj rename to Modules/Location/src/Fracture.Location.Infrastructure/Fracture.Location.Infrastructure.csproj diff --git a/Modules/MapGenerator/src/Game.MapGenerator.Api/Game.MapGenerator.Api.csproj b/Modules/MapGenerator/src/Fracture.MapGenerator.Api/Fracture.MapGenerator.Api.csproj similarity index 100% rename from Modules/MapGenerator/src/Game.MapGenerator.Api/Game.MapGenerator.Api.csproj rename to Modules/MapGenerator/src/Fracture.MapGenerator.Api/Fracture.MapGenerator.Api.csproj diff --git a/Modules/MapGenerator/src/Game.MapGenerator.Application/Game.MapGenerator.Application.csproj b/Modules/MapGenerator/src/Fracture.MapGenerator.Application/Fracture.MapGenerator.Application.csproj similarity index 100% rename from Modules/MapGenerator/src/Game.MapGenerator.Application/Game.MapGenerator.Application.csproj rename to Modules/MapGenerator/src/Fracture.MapGenerator.Application/Fracture.MapGenerator.Application.csproj diff --git a/Modules/MapGenerator/src/Game.MapGenerator.Domain/Game.MapGenerator.Domain.csproj b/Modules/MapGenerator/src/Fracture.MapGenerator.Domain/Fracture.MapGenerator.Domain.csproj similarity index 100% rename from Modules/MapGenerator/src/Game.MapGenerator.Domain/Game.MapGenerator.Domain.csproj rename to Modules/MapGenerator/src/Fracture.MapGenerator.Domain/Fracture.MapGenerator.Domain.csproj diff --git a/Modules/MapGenerator/src/Game.MapGenerator.Infrastructure/Game.MapGenerator.Infrastructure.csproj b/Modules/MapGenerator/src/Fracture.MapGenerator.Infrastructure/Fracture.MapGenerator.Infrastructure.csproj similarity index 100% rename from Modules/MapGenerator/src/Game.MapGenerator.Infrastructure/Game.MapGenerator.Infrastructure.csproj rename to Modules/MapGenerator/src/Fracture.MapGenerator.Infrastructure/Fracture.MapGenerator.Infrastructure.csproj diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/DependencyInjection.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/DependencyInjection.cs similarity index 79% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/DependencyInjection.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/DependencyInjection.cs index 89520e4..965542a 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/DependencyInjection.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/DependencyInjection.cs @@ -4,10 +4,10 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -using Game.NonPlayerCharacter.Application; -using Game.NonPlayerCharacter.Infrastructure; +using Fracture.NonPlayerCharacter.Application; +using Fracture.NonPlayerCharacter.Infrastructure; -namespace Game.NonPlayerCharacter.Api +namespace Fracture.NonPlayerCharacter.Api { public static class DependencyInjection { diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/Game.NonPlayerCharacter.Api.csproj b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/Fracture.NonPlayerCharacter.Api.csproj similarity index 59% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/Game.NonPlayerCharacter.Api.csproj rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/Fracture.NonPlayerCharacter.Api.csproj index a200983..e2e0c0f 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Api/Game.NonPlayerCharacter.Api.csproj +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Api/Fracture.NonPlayerCharacter.Api.csproj @@ -11,8 +11,8 @@ - - + + diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Application/DependencyInjection.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Application/DependencyInjection.cs similarity index 92% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Application/DependencyInjection.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Application/DependencyInjection.cs index a82e12f..37cbe10 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Application/DependencyInjection.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Application/DependencyInjection.cs @@ -5,7 +5,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.NonPlayerCharacter.Application +namespace Fracture.NonPlayerCharacter.Application { public static class DependencyInjection { diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Application/Game.NonPlayerCharacter.Application.csproj b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Application/Fracture.NonPlayerCharacter.Application.csproj similarity index 100% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Application/Game.NonPlayerCharacter.Application.csproj rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Application/Fracture.NonPlayerCharacter.Application.csproj diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs similarity index 65% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs index 9fd420e..dae50b1 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/Entities/NonPlayerCharacter.cs @@ -1,12 +1,12 @@ -using Game.NonPlayerCharacter.Domain.Data.ValueObjects; -using Game.Shared.Core.Data; +using Fracture.NonPlayerCharacter.Domain.Data.ValueObjects; +using Fracture.Shared.Core.Data; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; -namespace Game.NonPlayerCharacter.Domain.Data.Entities +namespace Fracture.NonPlayerCharacter.Domain.Data.Entities { public class NonPlayerCharacter : Entity { diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs similarity index 67% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs index adb22a4..aafe16e 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Data/ValueObjects/NonPlayerCharacterStory.cs @@ -1,11 +1,11 @@ -using Game.Shared.Core.Data; +using Fracture.Shared.Core.Data; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; -namespace Game.NonPlayerCharacter.Domain.Data.ValueObjects +namespace Fracture.NonPlayerCharacter.Domain.Data.ValueObjects { public sealed record NonPlayerCharacterStory(string StoryText) : ValueObject; } diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Game.NonPlayerCharacter.Domain.csproj b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Fracture.NonPlayerCharacter.Domain.csproj similarity index 69% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Game.NonPlayerCharacter.Domain.csproj rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Fracture.NonPlayerCharacter.Domain.csproj index eda4bd3..8a95f80 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Domain/Game.NonPlayerCharacter.Domain.csproj +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Domain/Fracture.NonPlayerCharacter.Domain.csproj @@ -7,7 +7,7 @@ - + diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/DependencyInjection.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/DependencyInjection.cs similarity index 83% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/DependencyInjection.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/DependencyInjection.cs index 9b75f98..9143410 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/DependencyInjection.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/DependencyInjection.cs @@ -1,4 +1,4 @@ -using Game.NonPlayerCharacter.Infrastructure.PersistenceLayer; +using Fracture.NonPlayerCharacter.Infrastructure.PersistenceLayer; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using System; @@ -7,7 +7,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.NonPlayerCharacter.Infrastructure +namespace Fracture.NonPlayerCharacter.Infrastructure { public static class DependencyInjection { diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/Game.NonPlayerCharacter.Infrastructure.csproj b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/Fracture.NonPlayerCharacter.Infrastructure.csproj similarity index 66% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/Game.NonPlayerCharacter.Infrastructure.csproj rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/Fracture.NonPlayerCharacter.Infrastructure.csproj index 0895f47..0dce73a 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/Game.NonPlayerCharacter.Infrastructure.csproj +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/Fracture.NonPlayerCharacter.Infrastructure.csproj @@ -11,8 +11,8 @@ - - + + diff --git a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs similarity index 74% rename from Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs rename to Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs index c5c65e5..43ec2f3 100644 --- a/Modules/NonPlayerCharacter/src/Game.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs +++ b/Modules/NonPlayerCharacter/src/Fracture.NonPlayerCharacter.Infrastructure/PersistenceLayer/NonPlayerCharacterDbContext.cs @@ -5,10 +5,10 @@ using System.Text; using System.Threading.Tasks; using Npgsql; -using Game.NonPlayerCharacter.Domain.Data.Entities; -using NPC = Game.NonPlayerCharacter.Domain.Data.Entities.NonPlayerCharacter; +using Fracture.NonPlayerCharacter.Domain.Data.Entities; +using NPC = Fracture.NonPlayerCharacter.Domain.Data.Entities.NonPlayerCharacter; -namespace Game.NonPlayerCharacter.Infrastructure.PersistenceLayer +namespace Fracture.NonPlayerCharacter.Infrastructure.PersistenceLayer { public class NonPlayerCharacterDbContext : DbContext { diff --git a/Modules/PlayerCharacter/src/Game.PlayerCharacter.Api/Game.PlayerCharacter.Api.csproj b/Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Api/Fracture.PlayerCharacter.Api.csproj similarity index 100% rename from Modules/PlayerCharacter/src/Game.PlayerCharacter.Api/Game.PlayerCharacter.Api.csproj rename to Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Api/Fracture.PlayerCharacter.Api.csproj diff --git a/Modules/PlayerCharacter/src/Game.PlayerCharacter.Application/Game.PlayerCharacter.Application.csproj b/Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Application/Fracture.PlayerCharacter.Application.csproj similarity index 100% rename from Modules/PlayerCharacter/src/Game.PlayerCharacter.Application/Game.PlayerCharacter.Application.csproj rename to Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Application/Fracture.PlayerCharacter.Application.csproj diff --git a/Modules/PlayerCharacter/src/Game.PlayerCharacter.Domain/Game.PlayerCharacter.Domain.csproj b/Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Domain/Fracture.PlayerCharacter.Domain.csproj similarity index 100% rename from Modules/PlayerCharacter/src/Game.PlayerCharacter.Domain/Game.PlayerCharacter.Domain.csproj rename to Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Domain/Fracture.PlayerCharacter.Domain.csproj diff --git a/Modules/PlayerCharacter/src/Game.PlayerCharacter.Infrastructure/Game.PlayerCharacter.Infrastructure.csproj b/Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Infrastructure/Fracture.PlayerCharacter.Infrastructure.csproj similarity index 100% rename from Modules/PlayerCharacter/src/Game.PlayerCharacter.Infrastructure/Game.PlayerCharacter.Infrastructure.csproj rename to Modules/PlayerCharacter/src/Fracture.PlayerCharacter.Infrastructure/Fracture.PlayerCharacter.Infrastructure.csproj diff --git a/Modules/Ranking/src/Game.Ranking.Api/Game.Ranking.Api.csproj b/Modules/Ranking/src/Fracture.Ranking.Api/Fracture.Ranking.Api.csproj similarity index 100% rename from Modules/Ranking/src/Game.Ranking.Api/Game.Ranking.Api.csproj rename to Modules/Ranking/src/Fracture.Ranking.Api/Fracture.Ranking.Api.csproj diff --git a/Modules/Ranking/src/Game.Ranking.Application/Game.Ranking.Application.csproj b/Modules/Ranking/src/Fracture.Ranking.Application/Fracture.Ranking.Application.csproj similarity index 100% rename from Modules/Ranking/src/Game.Ranking.Application/Game.Ranking.Application.csproj rename to Modules/Ranking/src/Fracture.Ranking.Application/Fracture.Ranking.Application.csproj diff --git a/Modules/Ranking/src/Game.Ranking.Domain/Game.Ranking.Domain.csproj b/Modules/Ranking/src/Fracture.Ranking.Domain/Fracture.Ranking.Domain.csproj similarity index 100% rename from Modules/Ranking/src/Game.Ranking.Domain/Game.Ranking.Domain.csproj rename to Modules/Ranking/src/Fracture.Ranking.Domain/Fracture.Ranking.Domain.csproj diff --git a/Modules/Ranking/src/Game.Ranking.Infrastructure/Game.Ranking.Infrastructure.csproj b/Modules/Ranking/src/Fracture.Ranking.Infrastructure/Fracture.Ranking.Infrastructure.csproj similarity index 100% rename from Modules/Ranking/src/Game.Ranking.Infrastructure/Game.Ranking.Infrastructure.csproj rename to Modules/Ranking/src/Fracture.Ranking.Infrastructure/Fracture.Ranking.Infrastructure.csproj diff --git a/Modules/Tavern/src/Game.Tavern.Api/Game.Tavern.Api.csproj b/Modules/Tavern/src/Fracture.Tavern.Api/Fracture.Tavern.Api.csproj similarity index 100% rename from Modules/Tavern/src/Game.Tavern.Api/Game.Tavern.Api.csproj rename to Modules/Tavern/src/Fracture.Tavern.Api/Fracture.Tavern.Api.csproj diff --git a/Modules/Tavern/src/Game.Tavern.Application/Game.Tavern.Application.csproj b/Modules/Tavern/src/Fracture.Tavern.Application/Fracture.Tavern.Application.csproj similarity index 100% rename from Modules/Tavern/src/Game.Tavern.Application/Game.Tavern.Application.csproj rename to Modules/Tavern/src/Fracture.Tavern.Application/Fracture.Tavern.Application.csproj diff --git a/Modules/Tavern/src/Game.Tavern.Domain/Game.Tavern.Domain.csproj b/Modules/Tavern/src/Fracture.Tavern.Domain/Fracture.Tavern.Domain.csproj similarity index 100% rename from Modules/Tavern/src/Game.Tavern.Domain/Game.Tavern.Domain.csproj rename to Modules/Tavern/src/Fracture.Tavern.Domain/Fracture.Tavern.Domain.csproj diff --git a/Modules/Tavern/src/Game.Tavern.Infrastructure/Game.Tavern.Infrastructure.csproj b/Modules/Tavern/src/Fracture.Tavern.Infrastructure/Fracture.Tavern.Infrastructure.csproj similarity index 100% rename from Modules/Tavern/src/Game.Tavern.Infrastructure/Game.Tavern.Infrastructure.csproj rename to Modules/Tavern/src/Fracture.Tavern.Infrastructure/Fracture.Tavern.Infrastructure.csproj diff --git a/README.md b/README.md index 546607c..d357580 100644 Binary files a/README.md and b/README.md differ diff --git a/Game.Api/Game.Api.csproj b/Server/Fracture.Server.csproj similarity index 75% rename from Game.Api/Game.Api.csproj rename to Server/Fracture.Server.csproj index 151af49..3cc6a9b 100644 --- a/Game.Api/Game.Api.csproj +++ b/Server/Fracture.Server.csproj @@ -9,9 +9,9 @@ - - - + + + diff --git a/Game.Api/Program.cs b/Server/Program.cs similarity index 89% rename from Game.Api/Program.cs rename to Server/Program.cs index b47afff..c968989 100644 --- a/Game.Api/Program.cs +++ b/Server/Program.cs @@ -1,8 +1,8 @@ -using Game.AccountManagement.Api; -using Game.DialogManagement.Api; -using Game.NonPlayerCharacter.Api; -using Game.Shared.External; -using Game.Shared.External.Providers.Ai; +using Fracture.AccountManagement.Api; +using Fracture.DialogManagement.Api; +using Fracture.NonPlayerCharacter.Api; +using Fracture.Shared.External; +using Fracture.Shared.External.Providers.Ai; var builder = WebApplication.CreateBuilder(args); diff --git a/Game.Api/Properties/launchSettings.json b/Server/Properties/launchSettings.json similarity index 100% rename from Game.Api/Properties/launchSettings.json rename to Server/Properties/launchSettings.json diff --git a/Game.Api/appsettings.Development.json b/Server/appsettings.Development.json similarity index 100% rename from Game.Api/appsettings.Development.json rename to Server/appsettings.Development.json diff --git a/Server/appsettings.json b/Server/appsettings.json new file mode 100644 index 0000000..f66a565 --- /dev/null +++ b/Server/appsettings.json @@ -0,0 +1,14 @@ +{ + "Logging": { + "LogLevel": { + "Default": "Information", + "Microsoft.AspNetCore": "Warning" + } + }, + "AiEndpoint": { + "EndpointUrl": "" + }, + "AiBackendProvider": "Fracture.Shared.External.Providers.Ai.LlamaCpp.LlamaCppBackendProvider, Fracture.Shared.External, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", + "AiPromptTemplateProvider": "Fracture.Shared.External.Providers.Ai.AlpacaPromptProvider, Fracture.Shared.External, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", + "AllowedHosts": "*" +} \ No newline at end of file diff --git a/Shared/Game.Shared.Core/Data/Entity.cs b/Shared/Fracture.Shared.Core/Data/Entity.cs similarity index 84% rename from Shared/Game.Shared.Core/Data/Entity.cs rename to Shared/Fracture.Shared.Core/Data/Entity.cs index 66a6e68..4f71b00 100644 --- a/Shared/Game.Shared.Core/Data/Entity.cs +++ b/Shared/Fracture.Shared.Core/Data/Entity.cs @@ -4,7 +4,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.Shared.Core.Data +namespace Fracture.Shared.Core.Data { public class Entity { diff --git a/Shared/Game.Shared.Core/Data/ValueObject.cs b/Shared/Fracture.Shared.Core/Data/ValueObject.cs similarity index 81% rename from Shared/Game.Shared.Core/Data/ValueObject.cs rename to Shared/Fracture.Shared.Core/Data/ValueObject.cs index 972c794..a0e88d0 100644 --- a/Shared/Game.Shared.Core/Data/ValueObject.cs +++ b/Shared/Fracture.Shared.Core/Data/ValueObject.cs @@ -4,7 +4,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.Shared.Core.Data +namespace Fracture.Shared.Core.Data { public record ValueObject { } } diff --git a/Shared/Game.Shared.Core/Game.Shared.Core.csproj b/Shared/Fracture.Shared.Core/Fracture.Shared.Core.csproj similarity index 100% rename from Shared/Game.Shared.Core/Game.Shared.Core.csproj rename to Shared/Fracture.Shared.Core/Fracture.Shared.Core.csproj diff --git a/Shared/Game.Shared.External/DependencyInjection.cs b/Shared/Fracture.Shared.External/DependencyInjection.cs similarity index 95% rename from Shared/Game.Shared.External/DependencyInjection.cs rename to Shared/Fracture.Shared.External/DependencyInjection.cs index 06eb7b1..767ac34 100644 --- a/Shared/Game.Shared.External/DependencyInjection.cs +++ b/Shared/Fracture.Shared.External/DependencyInjection.cs @@ -1,7 +1,7 @@ -using Game.Shared.External.Providers.Ai; +using Fracture.Shared.External.Providers.Ai; using Microsoft.Extensions.DependencyInjection; -namespace Game.Shared.External +namespace Fracture.Shared.External { /// /// Extensions for the dependency injection container. diff --git a/Shared/Game.Shared.External/Game.Shared.External.csproj b/Shared/Fracture.Shared.External/Fracture.Shared.External.csproj similarity index 100% rename from Shared/Game.Shared.External/Game.Shared.External.csproj rename to Shared/Fracture.Shared.External/Fracture.Shared.External.csproj diff --git a/Shared/Game.Shared.External/Providers/Ai/AiBackendConfig.cs b/Shared/Fracture.Shared.External/Providers/Ai/AiBackendConfig.cs similarity index 84% rename from Shared/Game.Shared.External/Providers/Ai/AiBackendConfig.cs rename to Shared/Fracture.Shared.External/Providers/Ai/AiBackendConfig.cs index 0c4ef4f..3824088 100644 --- a/Shared/Game.Shared.External/Providers/Ai/AiBackendConfig.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/AiBackendConfig.cs @@ -1,4 +1,4 @@ -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { /// /// The config for the AI provider's endpoint. diff --git a/Shared/Game.Shared.External/Providers/Ai/AiGenerationContext.cs b/Shared/Fracture.Shared.External/Providers/Ai/AiGenerationContext.cs similarity index 96% rename from Shared/Game.Shared.External/Providers/Ai/AiGenerationContext.cs rename to Shared/Fracture.Shared.External/Providers/Ai/AiGenerationContext.cs index 7cd7058..623b774 100644 --- a/Shared/Game.Shared.External/Providers/Ai/AiGenerationContext.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/AiGenerationContext.cs @@ -1,7 +1,7 @@ using System; using System.Diagnostics.CodeAnalysis; -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { /// /// The neccessary thing for generating AI responses. diff --git a/Shared/Game.Shared.External/Providers/Ai/AlpacaPromptProvider.cs b/Shared/Fracture.Shared.External/Providers/Ai/AlpacaPromptProvider.cs similarity index 88% rename from Shared/Game.Shared.External/Providers/Ai/AlpacaPromptProvider.cs rename to Shared/Fracture.Shared.External/Providers/Ai/AlpacaPromptProvider.cs index e491708..7872338 100644 --- a/Shared/Game.Shared.External/Providers/Ai/AlpacaPromptProvider.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/AlpacaPromptProvider.cs @@ -1,4 +1,4 @@ -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { public class AlpacaPromptProvider : IPromptTemplateProvider { diff --git a/Shared/Game.Shared.External/Providers/Ai/IAiBackendProvider.cs b/Shared/Fracture.Shared.External/Providers/Ai/IAiBackendProvider.cs similarity index 82% rename from Shared/Game.Shared.External/Providers/Ai/IAiBackendProvider.cs rename to Shared/Fracture.Shared.External/Providers/Ai/IAiBackendProvider.cs index 32bed3e..9845437 100644 --- a/Shared/Game.Shared.External/Providers/Ai/IAiBackendProvider.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/IAiBackendProvider.cs @@ -1,7 +1,7 @@ -using Game.Shared.External.Providers.Ai; +using Fracture.Shared.External.Providers.Ai; using System; -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { /// /// Provides the ability to generate the response to a prompt. diff --git a/Shared/Game.Shared.External/Providers/Ai/IPromptTemplateProvider.cs b/Shared/Fracture.Shared.External/Providers/Ai/IPromptTemplateProvider.cs similarity index 82% rename from Shared/Game.Shared.External/Providers/Ai/IPromptTemplateProvider.cs rename to Shared/Fracture.Shared.External/Providers/Ai/IPromptTemplateProvider.cs index ef359a7..65eec54 100644 --- a/Shared/Game.Shared.External/Providers/Ai/IPromptTemplateProvider.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/IPromptTemplateProvider.cs @@ -4,7 +4,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { public interface IPromptTemplateProvider { diff --git a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs similarity index 92% rename from Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs rename to Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs index d0b0330..226af91 100644 --- a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/ChatResult.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Game.Shared.External.Providers.Ai.Llama.Internal +namespace Fracture.Shared.External.Providers.Ai.Llama.Internal { /// /// The result of calling the Llama endpoint. diff --git a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs similarity index 89% rename from Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs rename to Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs index 8dffdfc..cb38e66 100644 --- a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/Internal/JsonPrompt.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Game.Shared.External.Providers.Ai.LlamaCpp.Internal +namespace Fracture.Shared.External.Providers.Ai.LlamaCpp.Internal { /// /// The JSON prompt we're sending to the Llama AI. diff --git a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs similarity index 89% rename from Shared/Game.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs rename to Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs index 483b737..11388ff 100644 --- a/Shared/Game.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/LlamaCpp/LlamaCppBackendProvider.cs @@ -1,10 +1,10 @@ using System.Text.Json; -using Game.Shared.External.Providers.Ai; -using Game.Shared.External.Providers.Ai.Llama.Internal; -using Game.Shared.External.Providers.Ai.LlamaCpp.Internal; +using Fracture.Shared.External.Providers.Ai; +using Fracture.Shared.External.Providers.Ai.Llama.Internal; +using Fracture.Shared.External.Providers.Ai.LlamaCpp.Internal; using Microsoft.Extensions.Options; -namespace Game.Shared.External.Providers.Ai.LlamaCpp +namespace Fracture.Shared.External.Providers.Ai.LlamaCpp { /// /// Provides access to the Llama AI model. diff --git a/Shared/Game.Shared.External/Providers/Ai/PromptTemplate.cs b/Shared/Fracture.Shared.External/Providers/Ai/PromptTemplate.cs similarity index 88% rename from Shared/Game.Shared.External/Providers/Ai/PromptTemplate.cs rename to Shared/Fracture.Shared.External/Providers/Ai/PromptTemplate.cs index 6c01208..4ffe888 100644 --- a/Shared/Game.Shared.External/Providers/Ai/PromptTemplate.cs +++ b/Shared/Fracture.Shared.External/Providers/Ai/PromptTemplate.cs @@ -4,7 +4,7 @@ using System.Text; using System.Threading.Tasks; -namespace Game.Shared.External.Providers.Ai +namespace Fracture.Shared.External.Providers.Ai { public class PromptTemplate {