From 941ce5e8ff93738425995d9934abadc524717727 Mon Sep 17 00:00:00 2001 From: "Reed A. Cartwright" Date: Mon, 20 Mar 2023 16:53:05 -0700 Subject: [PATCH] Fix some spelling errors. --- NEWS.md | 4 ++-- R/entity.R | 2 +- cran-comments.md | 3 ++- man/Entity.Rd | 2 +- 4 files changed, 6 insertions(+), 5 deletions(-) diff --git a/NEWS.md b/NEWS.md index 973be40..450cb3b 100644 --- a/NEWS.md +++ b/NEWS.md @@ -12,7 +12,7 @@ * Generate random world seeds using 64-bits. * [Fix] Generate default package options on loading rbedrock. This fixes users not being able to find the world directory on Window. * Create 1.19+ worlds by default when using create_world() - * Add functions for stroing actors data for a chunk. + * Add functions for reading and writing actors data for a chunk. * Add utility functions for working with unique ids. ## RBedrock 0.2.0 @@ -24,7 +24,7 @@ * Introduce new NBT API based on S3 classes. * Remove layer and simplify arguments to `get_subchunk_layers_value()` and friends. * Improved ChunkVersion API - * Remove `-Werror` flag used by levedb on some platforms + * Remove `-Werror` flag used by leveldb on some platforms * Added 1.18 example world * Add support for 1.18's empty palettes. * Rename chunk tag to match internal bedrock names. diff --git a/R/entity.R b/R/entity.R index dc9d7bd..b8f3322 100644 --- a/R/entity.R +++ b/R/entity.R @@ -1,6 +1,6 @@ #' Load and store Entity NBT data #' -#' Entity data (tag 50) holds a list of NBT values for mobs and other enties +#' Entity data (tag 50) holds a list of NBT values for mobs and other entities #' in the game. After 1.18.30, entity data was migrated to a new actor digest #' format and no longer saved with chunk data. #' diff --git a/cran-comments.md b/cran-comments.md index f754f8c..2798c7d 100644 --- a/cran-comments.md +++ b/cran-comments.md @@ -4,7 +4,8 @@ - CRAN warnings identified on 2023-03-20 have been fixed. -- References to compiling with CXX11 have been removed. +- This resubmission fixes the NOTE identified on the first submission. + - References to compiling with CXX11 have been removed. ## Test environments diff --git a/man/Entity.Rd b/man/Entity.Rd index 5888d2b..1cc7ae1 100644 --- a/man/Entity.Rd +++ b/man/Entity.Rd @@ -39,7 +39,7 @@ put_entity_data(db, data) \code{get_entity_values()} returns a single nbt value. } \description{ -Entity data (tag 50) holds a list of NBT values for mobs and other enties +Entity data (tag 50) holds a list of NBT values for mobs and other entities in the game. After 1.18.30, entity data was migrated to a new actor digest format and no longer saved with chunk data.