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This could be caused by the switch of cards, as this happens on the UI-Thread and might be slow.
// Switch cards if this method has been called after a swipe and not at initif(itemIndex!=0){// Remove swiped-away card (topcard) from stackCardStack.Children.Remove(topCard);// Scale swiped-away card (topcard) down and add it at the bottom of the stacktopCard.Scale=defaultSubcardScale;CardStack.Children.Insert(0,topCard);}
When swiping very fast, the top card sometimes takes the scaling of the back card.
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