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MacOS support issue? #149
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audio_session wraps around the AVAudioSession API for iOS and the AudioManager API for Android. It doesn't do anything for other platforms, although if you are building a multiplatform app, audio_session will still allow you to link to audio_session for other platforms just so that it can compile, although it does nothing for those platforms. |
so you mean it doesnt work with desktop apps?: windows & macos |
It doesn't do anything on those platforms. |
That means that it will compile with all of those platforms as I already explained. But you need to actually read the README page to see what the package actually does. As I have stated, the package will compile for all platforms, but it only does something for Android and iOS. |
I maybe wrong here, but when I ran my app using macos desktop and tested it by someone callnig me in Messenger, but my audio recording did not pause... It worked in mobile android and ios tho.
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