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Trial Spawners Issue #31
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ah lootin doesn't touch trial spawners, its probably caused by something else until paper fixes it |
The |
the spawners that are already spawned in the world won't be fixed, try looking for new structure |
Can confirm this is the case. And the fixes above do work. Only downside is the barrels and chests in trial chambers also get excluded |
Spent today updating my server to 1.21. Spent a few hours downloading my world file from shared hosting, deleting unused chunks, and reuploading it. Started up server only for players to find that no spawners are working in any of the trial chambers. Opened a test server and tested all plugins, deleting the trial chambers chunks each time. Found that it only occurred when this plugin was enabled, which led me to finding this thread. Upon further testing, If anyone has any recommendations on how to revive all of these dead trial chambers without downloading my whole server again, please let me know. |
From what I understand any trial chambers that were loaded in during the time the plugin was active without the fix are dead trial chambers. You would have to regen those chunks to get them active/working again. |
You can manually fix them by clicking on them with the associated spawn egg based on the floor pattern. |
I tried out this solution yesterday. It worked at first, but then once a round ended, the trial spawners were not smoking like they normally do during the 30 minute cooldown period, and they did not start working again afterward. |
When I have this plugin installed, trial spawners don't have enemies set, so it makes trial chambers not work.
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