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Hello, thank you for this lib. I discovered that my app sometimes crashes without logs. And now I found, that in some places my templates were not optimal and sometimes layout is wrong. It crashes when passed width/height for surface is, for example, 300x4.
So I found that when surface size is calculated in runtime (inside onLayout, for example), sometimes when size is not yet set and is zero, it's also crash
Does it also crash if you put something else inside the <Surface> instead of the <Blurhash> component?
You should see some crash reason e.g. in the Android logcat output, what does it tell you?
Hello, thank you for this lib. I discovered that my app sometimes crashes without logs. And now I found, that in some places my templates were not optimal and sometimes layout is wrong. It crashes when passed width/height for surface is, for example, 300x4.
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