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-- all: if this is the first input to get this key sequence then no other inputs listening for this sequence are fired
-- script-only: if this is the first *custom* input to get this key sequence then no other *custom* inputs listening for this sequence are fired. Normal game inputs will still be fired even if they match this sequence.
-- game-only: The opposite of script-only: blocks game inputs using the same key sequence but lets other custom inputs using the same key sequence fire.