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Advanced GL Renderer #5

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schuylermartin45 opened this issue Mar 6, 2017 · 0 comments
Open

Advanced GL Renderer #5

schuylermartin45 opened this issue Mar 6, 2017 · 0 comments

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@schuylermartin45
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If I have time, the Advanced GL Renderer will be a "pipelined"-based rendering solution. The advanced renderer will take in draw instructions from the user and buffer them for processing. Pixels are not drawn until a "render" is called. Before rendering, layers of drawn elements (primitive shapes, images, strings, etc) will be culled to speed up the render call.

At time of writing I don't believe I have the time to implement such a system nor do I think I have enough memory left on the OS to pull it off.

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