Switching between smooth and flat shading in OBJ preview #22
Labels
component:3d
3D preview and OpenGL
priority:low
Will be done when will be done
resolution:invalid
This doesn't seem right
type:feature
New feature or request
glShadeModel
should be changed based on the value ofs
flag:s off
–GL_FLAT
s 1
–GL_SMOOTH
This change might occur multiple times while drawing a single model.
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