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main.c
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/*
Copyright © 2008, 2009 Sam Chapin
This file is part of Gospel.
Gospel is free software: you can redistribute it and/or modify
it under the terms of version 3 of the GNU General Public License
as published by the Free Software Foundation.
Gospel is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Gospel. If not, see <http://www.gnu.org/licenses/>.
*/
#include "core.h"
#include "objects.h"
#include "death.h"
#include <unistd.h>
int main(int argc, char **argv) {
setupInterpreter();
if (argc > 2) die("Too many arguments.");
vector a = newActor(oInternals, oNave, oDynamicEnvironment);
waitFor(enqueueMessage(a, sLoadFile_, newVector(1, string("canon.gs"))));
waitFor(enqueueMessage(a, sLoadFile_, newVector(1, string(argc == 2 ? argv[1] : "repl.gs"))));
return 0;
}