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Mario Land crashes at the end of the first level, if you use the top exit
Pokemon crashes before the main menu (when it attempts to read savegame RAM?)
MBC1 + RAM looks pretty simple (it's actually what I was aiming for, I'm not sure why mario crashes...) -- I wonder if we can support more types without making the code more complicated (Or maybe it's a good reason to show how each different language handles inheritance / composition?)
The text was updated successfully, but these errors were encountered:
Games I personally care about:
From manual testing:
MBC1 + RAM looks pretty simple (it's actually what I was aiming for, I'm not sure why mario crashes...) -- I wonder if we can support more types without making the code more complicated (Or maybe it's a good reason to show how each different language handles inheritance / composition?)
The text was updated successfully, but these errors were encountered: