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configdialog.h
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#ifndef CONFIGDIALOG_H
#define CONFIGDIALOG_H
#include "osal/osal_dynamiclib.h"
#include "m64p_frontend.h"
#include <QDialog>
#include <QTabWidget>
#include <QSettings>
#include <QPushButton>
#include <QComboBox>
#include <QNetworkAccessManager>
#include <QProgressDialog>
#include <SDL2/SDL.h>
class ControllerTab : public QWidget
{
Q_OBJECT
public:
ControllerTab(unsigned int controller, QSettings* settings, QSettings* controllerSettings, QWidget *parent);
QComboBox *profileSelect;
private slots:
void fileDownloaded(QNetworkReply* pReply);
void handleSslErrors(QNetworkReply *reply, const QList<QSslError> &errors);
private:
QComboBox *gamepadSelect;
QComboBox *pakSelect;
QNetworkAccessManager modelDownloader;
QProgressDialog *progress;
};
class ConfigDialog : public QDialog
{
Q_OBJECT
public:
ConfigDialog(m64p_dynlib_handle CoreHandle, QSettings* settings, QSettings* controllerSettings);
private:
QTabWidget *tabWidget;
ControllerTab *controllerTabs[4];
};
class ProfileTab : public QWidget
{
Q_OBJECT
public:
ProfileTab(m64p_dynlib_handle coreHandle, ControllerTab **_controllerTabs, QSettings* settings, QSettings* controllerSettings, QWidget *parent);
private:
int checkNotRunning(m64p_dynlib_handle coreHandle);
void setComboBox(QComboBox* box, ControllerTab **_controllerTabs, QSettings* settings, QSettings* controllerSettings);
};
class CustomButton : public QPushButton
{
Q_OBJECT
public:
CustomButton(QString section, QString setting, QSettings* settings, QWidget* parent);
int type; //0 = Keyboard, 1 = Button, 2 = Axis
int axisValue;
SDL_GameControllerButton button;
SDL_GameControllerAxis axis;
SDL_Scancode key;
int joystick_axis;
int joystick_hat;
int joystick_button;
QString item;
QString origText;
};
class ProfileEditor : public QDialog
{
Q_OBJECT
public:
ProfileEditor(QString profile, QSettings* settings, QWidget* parent);
~ProfileEditor();
void acceptInput(CustomButton* button);
protected:
void keyReleaseEvent(QKeyEvent *event) Q_DECL_OVERRIDE;
void timerEvent(QTimerEvent *event) Q_DECL_OVERRIDE;
private:
SDL_Joystick* joystick[4];
QList<CustomButton*> buttonList;
CustomButton* activeButton;
int buttonTimer;
int timer;
};
#endif