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Technically, The Sims Online isn't true 2.5D, but rather 3D with 2D rendered sprites. That's why it's so easy to go nuts with the terrain. In theory, it is possible to use Raylib's billboard function to give the same look and feel as the original. I have no idea if it'll work in practice, but it is worth a shot.
The text was updated successfully, but these errors were encountered:
Odd title, I know. xD
Technically, The Sims Online isn't true 2.5D, but rather 3D with 2D rendered sprites. That's why it's so easy to go nuts with the terrain. In theory, it is possible to use Raylib's billboard function to give the same look and feel as the original. I have no idea if it'll work in practice, but it is worth a shot.
The text was updated successfully, but these errors were encountered: