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Releases: sisby-folk/switchy

2.6.2

03 Aug 09:45
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cardinal-ui - check duplicates correctly, allow slotless inventories to be previewed.

Full Changelog: v2.6.1...v2.6.2

2.6.1

03 Aug 09:10
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cardinal-ui: allow specifying an array of NBT paths under inventories to parse as inventories.

Full Changelog: v2.6.0...v2.6.1

2.6.0

03 Aug 08:36
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Adds the cardinal-ui subproject! This allows asset-driven switchy client modules for data-driven cardinal modules!

See examples in compat-ui

Full Changelog: v2.5.0...v2.6.0

2.5.0

02 Aug 10:43
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UI - Half of a rewrite, new GRID_RIGHT position, removed RIGHT position, fixed modals, rejigged a few UI bits.

Data driven modules now use a switchy.modules.switchy.arcpocalypse.description (namespace.path) type pattern for descriptions, instead of specifying literals in data.

Full Changelog: v2.4.1...v2.5.0

2.4.1

30 Jul 03:29
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update the component ID for hexcasting pigments to favored_pigment (was favored_colorizer)

Full Changelog: v2.4.0...v2.4.1

2.4.0

04 Jul 09:42
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API Additions:

  • Allow arbitrary commands for modules under /switchy module config [id] using withConfigCommands()
  • Allow player-level module configuration with withModuleConfig()

Full Changelog: v2.3.0...v2.4.0

2.3.0

29 Jun 07:43
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Apoli: Added configurable support for switching the presence of powers granted and revoked using /power - disabled by default.

Full Changelog: v2.2.0...v2.3.0

2.2.0

29 Jun 03:13
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Allows scale types switched by the pehkui module to be configured on a per-server basis (like module importing).

Allows removing scale types that should only be temporary, and adding scale types you want players to be able to switch.

Full Changelog: v2.1.7...v2.2.0

2.1.8

19 Jun 13:19
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Fix translated strings without arguments. Support up to 1.20.1

Full Changelog: v2.1.6...v2.1.8

2.1.7

17 Jun 04:36
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Compatible versions through to 1.19.4

Full Changelog: v2.1.6...v2.1.7