You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This results in mathematically negative rotation directions when axis == 2 or axis == 0, but mathematically negative direction for axis == 1. Transposing the matrices for axis == 2 and axis == 0 would fix that. The same happens in the rotation_3d_in_axis function.
In box_np_ops.py it's written as:
This results in mathematically negative rotation directions when axis == 2 or axis == 0, but mathematically negative direction for axis == 1. Transposing the matrices for axis == 2 and axis == 0 would fix that. The same happens in the rotation_3d_in_axis function.
For reference see Wikipedia on rotation matrices
The text was updated successfully, but these errors were encountered: