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I have a Xamarin app using that has been operational on Android and UWP for some years, and which uses this really useful plugin for fingerprint authentication. I've kept all the underlying packages up-to-date, building and publishing it to my users about every 3 months. I'm doing an update round now and am current on everything except the fingerprint plugin which is currently on version 2.1.4 - and everything works as expected.
BUT if I configure in fingerprint 2.1.5, make NO other changes, clean and rebuild the (VS2019) solution, then the Android version works fine (at least on the emulator) while the UWP version crashes with a not implemented exception (coming from CreateFingerprint)
** Update 14.apr.2022:
I had a quick look at the fingerprint code. The exception is deliberate:
but as far as I can see this code has not been changed since 2018, so I don't see what has happened between 2.1.4 and 2.1.5 to suddenly create the problem. I searched for UWP and .NET Standard, and there is a lot of aggro out there about the fact that UWP is not moving - but why that affects this, I don't know.
For info, I have just completed my move from VS2019 (where I discovered this issue) to VS2022, and the issue appears to be identical there.
Steps to reproduce
Just start the program! If I don't get an quick answer on the lines of "Oops, that's obvious", then I'll try making a tiny app to reproduce the problem
Expected behavior
I'm testing for fingerprint availability:
var fingerprintAvailability = await CrossFingerprint.Current.GetAvailabilityAsync().ConfigureAwait(true);
m_ViewModel.HasFingerprintScan = (fingerprintAvailability == FingerprintAvailability.Available);
I have read that I can't expect "true" to work on UWP, but in all releases up to now it has just been ignored. To be sure, I commented out this code, and set HasFingerprintScan explicitly (to true, though I don't actually have a scanner on my PC, just so I could hit a button to call more fingerprint code). Doing that gave me the same exception, so I wonder if maybe there is perhaps a new check on the existence of the scanner which has accidentally kicked in when I try to find out myself about scanner availability!
Actual behavior
Crash...
Unhandled exception at 0x05E062E1 (Windows.UI.Xaml.dll) in PGXF.UWP.exe: 0xC000027B: An application-internal exception has occurred (parameters: 0x110191D8, 0x00000002).
This functionality is not implemented in the portable version of this assembly. You should reference the NuGet package from your main application project in order to reference the platform-specific implementation.
Crashlog
at Plugin.Fingerprint.CrossFingerprint.CreateFingerprint() in /_/src/Plugin.Fingerprint/CrossFingerprint.cs:line 32
at System.Func`1.InvokeOpenStaticThunk()
at PGXF.MainPage.<CheckFingerprintAvailability>d__16.MoveNext() in D:\Users\pete\Documents\My Coding!\PasswordGeneratorV2\PGXF\PGXF\PGXF\MainPage.xaml.cs:line 202
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\src\System\Runtime\ExceptionServices\ExceptionDispatchInfo.cs:line 63
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\shared\System\Runtime\CompilerServices\TaskAwaiter.cs:line 186
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\shared\System\Runtime\CompilerServices\TaskAwaiter.cs:line 154
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task) in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\shared\System\Runtime\CompilerServices\TaskAwaiter.cs:line 125
at System.Runtime.CompilerServices.TaskAwaiter.GetResult() in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\shared\System\Runtime\CompilerServices\TaskAwaiter.cs:line 109
at PGXF.MainPage.<OnLoaded>d__10.MoveNext() in D:\Users\pete\Documents\My Coding!\PasswordGeneratorV2\PGXF\PGXF\PGXF\MainPage.xaml.cs:line 86
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\src\System\Runtime\ExceptionServices\ExceptionDispatchInfo.cs:line 63
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__7_0(Object state) in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\src\System\Runtime\CompilerServices\AsyncMethodBuilder.cs:line 931
at System.Action`1.Invoke(T obj)
at System.Threading.WinRTSynchronizationContext.Invoker.InvokeCore() in f:\dd\ndp\fxcore\CoreRT\src\System.Private.CoreLib\src\System\Threading\SynchronizationContext.WinRT.cs:line 81
Configuration
My PC is fully up-to-date:
OS Name Microsoft Windows 10 Pro
Version 10.0.19044 Build 19044
System Type x64-based PC
System SKU LENOVO_MT_80RU_BU_idea_FM_Lenovo ideapad 700-15ISK
My Visual Studio 2019 is also up-to-date, 16.11.11
I cleared all the Nuget caches, removed all the bin and obj directories for the projects in my solution, and rebuilt with no change in the crash behaviour.
The plugin is configured in to all the projects in the solution - platform independent and platform dependent - and the git changes window shows that the 2.1.5 version has been put in to all the .csproj files
The text was updated successfully, but these errors were encountered:
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AnEnglishmanInNorway
changed the title
Crash with 2.5 in UWP on checking availability, same code works with 2.5 on Android, and on all platforms with 2.4
Crash with 2.1.5 in UWP on checking availability, same code works with 2.1.5 on Android, and on all platforms with 2.1.4
Apr 14, 2022
Edit: different issue, investigating and may open new issue
Old details
I have a similar issue with a MAUI app.
Launches fine on android but I get a This functionality is not implemented in the portable version of this assembly. error on Windows.
Code
varrequest=newAuthenticationRequestConfiguration("Prove you have fingers!","Because without it you can't have access"){AllowAlternativeAuthentication=true};varresult=awaitCrossFingerprint.Current.AuthenticateAsync(request);// <-- THIS ERRORS
Edit: Sorry mine doesn't work on 2.1.4, shall I open a new issue even though the error message is the same
I have a Xamarin app using that has been operational on Android and UWP for some years, and which uses this really useful plugin for fingerprint authentication. I've kept all the underlying packages up-to-date, building and publishing it to my users about every 3 months. I'm doing an update round now and am current on everything except the fingerprint plugin which is currently on version 2.1.4 - and everything works as expected.
BUT if I configure in fingerprint 2.1.5, make NO other changes, clean and rebuild the (VS2019) solution, then the Android version works fine (at least on the emulator) while the UWP version crashes with a not implemented exception (coming from CreateFingerprint)
** Update 14.apr.2022:
I had a quick look at the fingerprint code. The exception is deliberate:
but as far as I can see this code has not been changed since 2018, so I don't see what has happened between 2.1.4 and 2.1.5 to suddenly create the problem. I searched for UWP and .NET Standard, and there is a lot of aggro out there about the fact that UWP is not moving - but why that affects this, I don't know.
For info, I have just completed my move from VS2019 (where I discovered this issue) to VS2022, and the issue appears to be identical there.
Steps to reproduce
Just start the program! If I don't get an quick answer on the lines of "Oops, that's obvious", then I'll try making a tiny app to reproduce the problem
Expected behavior
I'm testing for fingerprint availability:
I have read that I can't expect "true" to work on UWP, but in all releases up to now it has just been ignored. To be sure, I commented out this code, and set HasFingerprintScan explicitly (to true, though I don't actually have a scanner on my PC, just so I could hit a button to call more fingerprint code). Doing that gave me the same exception, so I wonder if maybe there is perhaps a new check on the existence of the scanner which has accidentally kicked in when I try to find out myself about scanner availability!
Actual behavior
Crash...
Crashlog
Configuration
My PC is fully up-to-date:
My Visual Studio 2019 is also up-to-date, 16.11.11
I cleared all the Nuget caches, removed all the bin and obj directories for the projects in my solution, and rebuilt with no change in the crash behaviour.
The plugin is configured in to all the projects in the solution - platform independent and platform dependent - and the git changes window shows that the 2.1.5 version has been put in to all the .csproj files
The text was updated successfully, but these errors were encountered: