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PluginProcessor.cpp
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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
GarageLightsAudioProcessor::GarageLightsAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", AudioChannelSet::stereo(), true)
#endif
)
#endif
, parameters(*this, nullptr)
{
for (int i = 0; i < 512; i++) {
String channelNumber = (String)(i + 1);
parameters.createAndAddParameter(channelNumber, "Channel " + channelNumber, String(), NormalisableRange<float>(0.0f, 255.0f, 1.0f), 0.0f, nullptr, nullptr);
parameters.addParameterListener(channelNumber, this);
}
parameters.state = ValueTree(Identifier("DmxUniverse"));
usbDmxPro = new UsbDmxPro(¶meters, &blackout);
channelPage = 1;
colourId = 0;
blackout = false;
}
GarageLightsAudioProcessor::~GarageLightsAudioProcessor()
{
usbDmxPro->stopTimer();
usbDmxPro->disconnect();
}
//==============================================================================
const String GarageLightsAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool GarageLightsAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool GarageLightsAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool GarageLightsAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double GarageLightsAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int GarageLightsAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int GarageLightsAudioProcessor::getCurrentProgram()
{
return 0;
}
void GarageLightsAudioProcessor::setCurrentProgram (int index)
{
}
const String GarageLightsAudioProcessor::getProgramName (int index)
{
return {};
}
void GarageLightsAudioProcessor::changeProgramName (int index, const String& newName)
{
}
//==============================================================================
void GarageLightsAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
}
void GarageLightsAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool GarageLightsAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void GarageLightsAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
{
buffer.clear();
}
//==============================================================================
bool GarageLightsAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
AudioProcessorEditor* GarageLightsAudioProcessor::createEditor()
{
return new GarageLightsAudioProcessorEditor (*this, parameters);
}
//==============================================================================
void GarageLightsAudioProcessor::getStateInformation (MemoryBlock& destData)
{
ScopedPointer<XmlElement> xml(parameters.state.createXml());
copyXmlToBinary(*xml, destData);
}
void GarageLightsAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
ScopedPointer<XmlElement> xmlState(getXmlFromBinary(data, sizeInBytes));
if (xmlState != nullptr)
if (xmlState->hasTagName(parameters.state.getType()))
parameters.state = ValueTree::fromXml(*xmlState);
}
//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new GarageLightsAudioProcessor();
}
void GarageLightsAudioProcessor::parameterChanged(const String & parameterID, float newValue) {
usbDmxPro->myDmx[parameterID.getIntValue()] = (int)newValue;
}