You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I guess a simple boolean in the VesselData might be used to indicate if an engine is broken or not. we could add a basic static method that would allow you to change it state. The Method would only need 2 variable, vesselid (guid) and broken state (boolean)
Add an interface that can be hooked into by reliability mods and lets them check when the engine is running, and eventually break the engine.
The text was updated successfully, but these errors were encountered: