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Form1.cs
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using Aletta_s_Kitchen.BotRelated;
using Aletta_s_Kitchen.GameRelated;
using Aletta_s_Kitchen.GameRelated.IngredientRelated;
using Aletta_s_Kitchen.GameRelated.IngredientRelated.EffectRelated;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Aletta_s_Kitchen
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
var tr = new ControlWriter(TextBoxConsole);
Console.SetOut(tr);
Console.SetError(tr);
for (int i=0; i<BotHandler.genericPool.ingredients.Count(); i++)
{
comboBox1.Items.Add(BotHandler.genericPool.ingredients[i].name);
}
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void ButtonBotStart_Click(object sender, EventArgs e)
{
BotHandler.bot.RunAsync();
ButtonBotStart.Enabled = false;
ButtonBotStop.Enabled = true;
}
private void ButtonBotStop_Click(object sender, EventArgs e)
{
BotHandler.bot.StopBot();
ButtonBotStart.Enabled = true;
ButtonBotStop.Enabled = false;
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
BotHandler.bot.StopBot();
}
private void button1_Click(object sender, EventArgs e)
{
ListBoxFeedback.Items.Clear();
ListBoxFeedback.Items.Add("General Game Statistics");
ListBoxFeedback.Items.Add("");
IngredientPool pool = BotHandler.genericPool;
ListBoxFeedback.Items.Add($"Total Ingredients: {pool.ingredients.Count}");
ListBoxFeedback.Items.Add($"Tokens: {pool.tokens.Count}");
ListBoxFeedback.Items.Add($"Common: {pool.ingredients.FindAll(x => x.rarity == GameRelated.Rarity.Common).Count()}");
ListBoxFeedback.Items.Add($"Rare: {pool.ingredients.FindAll(x => x.rarity == GameRelated.Rarity.Rare).Count()}");
ListBoxFeedback.Items.Add($"Epic: {pool.ingredients.FindAll(x => x.rarity == GameRelated.Rarity.Epic).Count()}");
ListBoxFeedback.Items.Add($"Legendary: {pool.ingredients.FindAll(x => x.rarity == GameRelated.Rarity.Legendary).Count()}");
ListBoxFeedback.Items.Add("");
ListBoxFeedback.Items.Add("Type Breakdown:");
foreach (Tribe type in Enum.GetValues(typeof(Tribe)))
{
ListBoxFeedback.Items.Add($"{type}: {pool.ingredients.FindAll(x => x.tribe == type).Count}");
}
}
private void button2_Click(object sender, EventArgs e)
{
ListBoxFeedback.Items.Clear();
if (comboBox1.SelectedItem == null)
{
ListBoxFeedback.Items.Add("Please select an ingredient from the dropdown menu.");
}
else
{
ListBoxFeedback.Items.Add(BotHandler.genericPool.ingredients[comboBox1.SelectedIndex].GetFullInfo());
}
}
private void button3_Click(object sender, EventArgs e)
{
ListBoxFeedback.Items.Clear();
ListBoxFeedback.Items.Add("\u200B".Length);
}
private async void button4_Click(object sender, EventArgs e)
{
ListBoxFeedback.Items.Clear();
Game game = new Game();
await game.player.kitchen.Restart(game);
for (int i=0; i<game.player.kitchen.OptionsCount; i++)
{
ListBoxFeedback.Items.Add(game.player.kitchen.OptionAt(i).GetFullInfo());
}
ListBoxFeedback.Items.Add($"Next Ingredient: {game.player.kitchen.nextOption.GetFullInfo()}");
}
private void button5_Click(object sender, EventArgs e)
{
ListBoxFeedback.Items.Clear();
ListBoxFeedback.Items.Add("Running Games:");
foreach (var game in BotHandler.playerGames)
{
ListBoxFeedback.Items.Add($"{game.Value.player.name}");
}
}
private void button6_Click(object sender, EventArgs e)
{
BotHandler.genericPool.ingredients = BotHandler.genericPool.ingredients.FindAll(x => x.tribe != Tribe.Elemental);
}
private void button7_Click(object sender, EventArgs e)
{
BotHandler.resetExpected = !BotHandler.resetExpected;
}
private void ButtonToggleConsole_Click(object sender, EventArgs e)
{
TextBoxConsole.Visible = !TextBoxConsole.Visible;
}
}
public class ControlWriter : TextWriter
{
private const int ConsoleCharLimit = 10000;
private readonly TextBox textBox;
public ControlWriter(TextBox tb)
{
this.textBox = tb;
}
public override void Write(string value)
{
if (this.textBox.InvokeRequired)
{
this.textBox.Invoke(new Action<string>(Write), new object[] { value });
}
else
{
this.textBox.Text += value + Environment.NewLine;
}
if (this.textBox.Text.Length > ConsoleCharLimit) this.textBox.Text = this.textBox.Text.Remove(0, this.textBox.Text.Length - ConsoleCharLimit);
}
public override void WriteLine(string value)
{
if (this.textBox.InvokeRequired)
{
this.textBox.Invoke(new Action<string>(Write), new object[] { value });
}
else
{
this.textBox.Text += value + Environment.NewLine;
}
if (this.textBox.Text.Length > ConsoleCharLimit) this.textBox.Text = this.textBox.Text.Remove(0, this.textBox.Text.Length - ConsoleCharLimit);
}
public override Encoding Encoding
{
get { return Encoding.ASCII; }
}
}
}