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Regional and "special" instruments:
Cold -
Moderate -
Hot -
Cherry tree presence -
Bamboo presence -
Jungle tree presence -
bee hive presence -
cactus presence -
*Actions expanded:
Mining - considers y level and mine:place ratio
Building - considers y level and place:mine ratio
Adventuring - considers average movement speed during specified time
On foot
On horse
On minecart/train
On elytra/flying machine
Fighting - considers damage dealt and taken over specified time
Hunting - considers time spent in place and mobs killed
If within scope:
Make music transitional
Each track has a "mirror" for another similar scenario. This could be transitioning between plains and a forest or a change in weather. The new track would be identical in length and would continue off where the other left off as it fades away.
Only change between songs would be taking out instruments or adding them in, depending on scenario
Could add more transitions between others but the first 2 bullet points are already a lot
The text was updated successfully, but these errors were encountered:
Unique Scenarios:
Regional and "special" instruments:
Cold -
Moderate -
Hot -
Cherry tree presence -
Bamboo presence -
Jungle tree presence -
bee hive presence -
cactus presence -
*Actions expanded:
If within scope:
Make music transitional
The text was updated successfully, but these errors were encountered: