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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>3D</title>
<style link="./style.css"></style>
</head>
<body>
<script src="./three.js/build/three.js"></script>
<script src="./js/movement.js"></script>
<!-- <script src="./js/three.js"></script> -->
<script src="./three.js/examples/js/controls/PointerLockControls.js"></script>
<!-- <script src="./three.js/examples/js/controls/FirstPersonControls.js"></script> -->
<script>
// import * as THREE from './three.js/build/three.module.js';
// import { PointerLockControls } from './jsm/controls/PointerLockControls.js';
// import { FirstPersonControls } from './jsm/controls/FirstPersonControls.js';
/* Constants */
let WW = window.innerWidth;
let WH = window.innerHeight;
const body = document.body;
var clock = new THREE.Clock();
let scene = new THREE.Scene();
let camera = new THREE.PerspectiveCamera(100, WW / WH, 0.1, 100000);
let renderer = new THREE.WebGLRenderer();
renderer.setSize( WW, WH );
body.appendChild( renderer.domElement ); // append renderer canvas
let geometry = new THREE.BoxGeometry( 300, 300, 300 );
let material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
let cube = new THREE.Mesh( geometry, material );
scene.add( cube );
let mouseControls = new THREE.PointerLockControls( camera, renderer.domElement );
var moveControls = new THREE.MovementControls(camera, renderer.domElement);
// camControls.lookSpeed = 0.4;
// camControls.movementSpeed = 20;
// camControls.noFly = true;
// camControls.lookVertical = true;
// camControls.constrainVertical = true;
// camControls.verticalMin = 1.0;
// camControls.verticalMax = 2.0;
// camControls.lon = -150;
// camControls.lat = 120;
camera.position.z = 500;
body.addEventListener( 'click', function () {
mouseControls.lock();
}, false );
function animate() {
requestAnimationFrame( animate );
var delta = clock.getDelta();
// cube.rotation.x += 0.01;
// cube.rotation.y += 0.01;
moveControls.update();
renderer.render( scene, camera );
}
animate();
</script>
</body>
</html>