You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Mar 11, 2021. It is now read-only.
I just set up a Coral Dev Board. The basic demo with the video where it labels cars run Ok and works. The next step was to set up the Minigo project (https://coral.ai/projects/minigo/). I pulled the latest from git.
A display and mouse is connected to the board. The AI will play against itself - all seems OK. However, I cannot get the demo (http://localhost:5001/lw_demo.html) to toggle between human and AI. I tried both the white and black buttons, but it will not toggle. However, I can always place stones for black and white - so the mouse works. There seems to be a problem with the onscreen buttons. I don't know much JavaScript, but tried to look at it anyway, but it seems be optimized code and is not readable. Any help will be appreciated
Thanks
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
I just set up a Coral Dev Board. The basic demo with the video where it labels cars run Ok and works. The next step was to set up the Minigo project (https://coral.ai/projects/minigo/). I pulled the latest from git.
A display and mouse is connected to the board. The AI will play against itself - all seems OK. However, I cannot get the demo (http://localhost:5001/lw_demo.html) to toggle between human and AI. I tried both the white and black buttons, but it will not toggle. However, I can always place stones for black and white - so the mouse works. There seems to be a problem with the onscreen buttons. I don't know much JavaScript, but tried to look at it anyway, but it seems be optimized code and is not readable. Any help will be appreciated
Thanks
The text was updated successfully, but these errors were encountered: