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Waila.cfg
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# Configuration file
general {
I:waila.cfg.alpha=80
I:waila.cfg.bgcolor=1048592
I:waila.cfg.fontcolor=10526880
I:waila.cfg.gradient1=5243135
I:waila.cfg.gradient2=2621567
I:waila.cfg.heartsperline=20
B:waila.cfg.keybind=true
B:waila.cfg.liquid=false
I:waila.cfg.maxhpbeforetext=40
B:waila.cfg.metadata=false
B:waila.cfg.newfilters=true
I:waila.cfg.posx=5000
I:waila.cfg.posy=100
I:waila.cfg.scale=100
B:waila.cfg.show=true
B:waila.cfg.showmode=true
}
##########################################################################################################
# modules
#--------------------------------------------------------------------------------------------------------#
# Those are the config keys defined in modules.
# Server side, it is used to enforce keys client side using the next section.
##########################################################################################################
modules {
B:BloodMagic.array=true
B:BloodMagic.bloodAltar=true
B:BloodMagic.bloodTank=true
B:BloodMagic.bypassSneak=false
B:BloodMagic.ritualController=true
B:BloodMagic.teleposer=true
B:HQM.showQDS=true
B:endertanks.showtankdata=true
B:facades.hidden=true
B:general.showcrop=true
B:general.showents=true
B:general.showhp=true
B:harvestability.currentlyharvestable=true
B:harvestability.currentlyharvestable.sneakingonly=false
B:harvestability.effectivetool=true
B:harvestability.effectivetool.sneakingonly=false
B:harvestability.harvestlevel=true
B:harvestability.harvestlevel.sneakingonly=false
B:harvestability.harvestlevelnum=false
B:harvestability.harvestlevelnum.sneakingonly=false
B:harvestability.minimal=false
B:harvestability.oresonly=false
B:harvestability.shearability=true
B:harvestability.shearability.sneakingonly=false
B:harvestability.silktouchability=true
B:harvestability.silktouchability.sneakingonly=false
B:harvestability.toolrequiredonly=true
B:harvestability.unharvestableonly=false
B:showMaterial=false
B:showOrigin=true
B:tconstruct.casting=true
B:tconstruct.progress=true
B:tconstruct.tank=true
B:tio.frozen=true
B:vanilla.comparator=true
B:vanilla.jukebox=true
B:vanilla.leverstate=true
B:vanilla.redstone=true
B:vanilla.repeater=true
B:vanilla.silverfish=true
B:vanilla.spawntype=true
}
##########################################################################################################
# server_forcing
#--------------------------------------------------------------------------------------------------------#
# Any key set to true here will ensure that the client is using the configuration set in the 'module' section above.
# This is useful for enforcing false to 'cheating' keys like silverfish.
##########################################################################################################
server_forcing {
B:BloodMagic.array=false
B:BloodMagic.bloodAltar=false
B:BloodMagic.bloodTank=false
B:BloodMagic.bypassSneak=false
B:BloodMagic.ritualController=false
B:BloodMagic.teleposer=false
B:HQM.showQDS=false
B:endertanks.showtankdata=false
B:facades.hidden=false
B:general.showcrop=false
B:general.showents=false
B:general.showhp=false
B:harvestability.currentlyharvestable=false
B:harvestability.currentlyharvestable.sneakingonly=false
B:harvestability.effectivetool=false
B:harvestability.effectivetool.sneakingonly=false
B:harvestability.harvestlevel=false
B:harvestability.harvestlevel.sneakingonly=false
B:harvestability.harvestlevelnum=false
B:harvestability.harvestlevelnum.sneakingonly=false
B:harvestability.minimal=false
B:harvestability.oresonly=false
B:harvestability.shearability=false
B:harvestability.shearability.sneakingonly=false
B:harvestability.silktouchability=false
B:harvestability.silktouchability.sneakingonly=false
B:harvestability.toolrequiredonly=false
B:harvestability.unharvestableonly=false
B:showMaterial=false
B:showOrigin=false
B:tconstruct.casting=false
B:tconstruct.progress=false
B:tconstruct.tank=false
B:tio.frozen=false
B:vanilla.comparator=false
B:vanilla.jukebox=false
B:vanilla.leverstate=false
B:vanilla.redstone=false
B:vanilla.repeater=false
B:vanilla.silverfish=false
B:vanilla.spawntype=false
}