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Automagy.cfg
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# Configuration file
general {
# Make blaze spawners drop an ember heart
B:emberheart_spawnerdrop=true
# Only drop ember heart from spawners in the Nether
B:emberheart_spawnerdrop_netheronly=true
I:focus_id_gratis=81
I:focus_id_storage=83
I:focus_id_transposing=82
# A list of any block names for containers that the Inventarium / Unseen Scribes should ignore.
S:inventarium_container_blacklist <
Automagy:blockTally
>
# Show the Infinity Jar in Creative Tab and NEI
B:list_creative_jar=true
# Show the thinking cap in Creative Tab and NEI
B:list_thinking_cap=true
# Should MineFactory Reloaded's milk be created when the thirsty tank milks cows rather than Automagy's own
B:mfr_milk_used=true
# Should MineFactory Reloaded's mushroom soup be created when the thirsty tank milks mooshrooms rather than Automagy's own
B:mfr_mushroom_soup_used=true
# Should Automagy change the Aspects associated with MineFactory Reloaded's milk (arguably more balanced if we do, given what Automagy can do with it)
B:mfr_override_aspect_milk=true
# Should Automagy change the Aspects associated with MineFactory Reloaded's mushroom soup
B:mfr_override_aspect_mushroom_soup=true
# Should redcrystal emit light when it has a redstone signal
B:redcrystal_emits_light=true
# Allow the thinking cap to be used to craft advanced golems
B:thinking_cap_usable=true
# Should thirsty tanks slowly fill with water if exposed to the sky while it is raining
B:thirstytank_drink_rain=true
# On startup, check whether a newer version of the mod exists
B:version_checking=true
}
##########################################################################################################
# keys
#--------------------------------------------------------------------------------------------------------#
# Default keybindings. Can still be adjusted by the player in-game.
##########################################################################################################
keys {
# Wand Focus: Crafting - open GUI
S:focus_craft=C
}
##########################################################################################################
# loot
#--------------------------------------------------------------------------------------------------------#
# Loot weights. Higher for higher chance. 1 is rare. 0 disables.
##########################################################################################################
loot {
# Lesser Ring of Ender Disjunction
I:lesser_disjunction=1
}
nethermind {
# IMPORTANT: If true, this section's customizations will be ignored. (This is useful for those who want to use the default settings since the defaults may change with a newer version of Automagy. Otherwise, you'd need to delete this section each time such an update is applied.)
B:ignore_section=true
# Percentage chance that a basic rune results in conjuring lava instead of netherrack.
I:lava_basic_chance=15
# Nethermind's essentia cost to generate lava.
S:lava_cost <
ignis:6
terra:2
>
I:lava_speed=90
# Nethermind's essentia cost to generate netherrack without the Rock rune.
S:netherrack_basic_cost <
ignis:2
terra:4
>
# Nethermind's essentia cost to generate netherrack using the Rock rune.
S:netherrack_cost <
ignis:1
terra:2
>
I:netherrack_speed=60
# Nethermind's essentia cost to generate quartz ore.
S:quartz_cost <
vitreus:3
terra:1
>
I:quartz_speed=100
# Nethermind's essentia cost to generate soul sand.
S:soulsand_cost <
terra:1
vinculum:1
spiritus:1
>
I:soulsand_speed=100
}