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Releases: tr7zw/Exordium

1.1.2-1.19.4

12 Jun 16:51
168aac5
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What's Changed

  • Fixed issue between Exordium and ImmediatelyFast
  • Enchant Glow/Item cooldowns now trigger rendering
  • Add ru_ru.json by @Felix14-v2 in #80
  • Simplified Chinese translation. by @Wudji in #76

New Contributors

Full Changelog: 1.1.1-1.19.4...1.1.2-1.19.4

1.1.1-1.19.4

02 Jun 14:24
9ef34cb
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What's Changed

  • All changes from 1.1.0 now in a stable release.
  • Fixed Signs not rendering
  • Added support for hanging signs
  • Fix hearts shaking at low health
  • Fix the mount health bar when riding in survival
  • Fix chat not realizing there is a new message
  • Italian translation by @TheBossMagnus in #63
  • Merge the 1.19.4 rework by @tr7zw in #67

New Contributors

Full Changelog: 1.1.0-1.19.4...1.1.1-1.19.4

1.1.0-1.19.4

28 May 17:15
da4aff9
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1.1.0-1.19.4 Pre-release
Pre-release

This is a beta release. Please report issues on Github, as the 1.20 version will be based on this work.

This version entirely rewrites how the buffering works. The main goal was mod compatibility and logic improvements. Instead of buffering the entire UI x times per second, each UI component gets buffered on its own. Instead of having fixed updates, the UI part updates only on changes. Each UI part has the following settings:

  • An on/off option, so parts can be fully excluded
  • Max FPS. Set a custom fps cap for each part
  • Force Blend tries some trickery to potentially get other mods to work correct
  • Force Updates will re-render this UI part at the max FPS, instead of only during changes. This helps when mods play animations that Exordium doesn't know about.

The following UI parts get buffered by Exordium. Everything else like minimaps or currently the player list will render like without Exordium:

  • Chat
  • The debug overlay F3
  • Hotbar
  • Experience bar/Level
  • Health/Food/Armor bar
  • Scoreboard

From my testing, performance should be about the same or slightly higher, assuming no extra hud elements are present.
Tested with Sodium+Iris and ImmediatelyFast(thanks for the help). Still not compatible with VulkanMod, and wasn't able to get Optifabric to work currently(switch to Sodium+Iris), but I assume it should work.

Full Changelog: 1.0.3-1.19.4...1.1.0-1.19.4

1.0.3-1.19.4

14 Mar 19:00
da29e50
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  • Update to 1.19.4

Full Changelog: 1.0.3-1.19.3...1.0.3-1.19.4

1.0.3-1.19.3

10 Dec 20:44
357ac29
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Update to 1.19.3.

Changes:

  • Fixes that the crosshair isn't rendered with the same effect as vanilla.
  • Removed screen buffering from the settings and turned it off(can still be turned on in the config file).

1.0.2-1.19.2

20 Oct 16:15
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Changes:

  • Disable Screen buffering by default
  • Fix version range to 1.19.2+
  • Attempt at auto publishing releases(hello modrinth... if it works... which I doubt 😅)