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This mostly affects the SolidifierCategory class.
It results in a broken JEI visualization of the solidifier recipes and in the following error on load:
[Render thread/ERROR] [me.je.co.ut.IngredientSupplierHelper/]: Found a broken recipe, failed to setRecipe with RecipeLayoutBuilder: Mob Grinding Utils mob_grinding_utils:solidify/jelly_baby class mob_grinding_utils.recipe.SolidifyRecipe
java.lang.NoSuchFieldError: FLUID
at mob_grinding_utils.client.jei.SolidifierCategory.setRecipe(SolidifierCategory.java:76) ~[mob_grinding_utils-1.18.2-0.4.50.jar%23131!/:1.18.2-0.4.50] {re:classloading}
at mob_grinding_utils.client.jei.SolidifierCategory.setRecipe(SolidifierCategory.java:25) ~[mob_grinding_utils-1.18.2-0.4.50.jar%23131!/:1.18.2-0.4.50] {re:classloading}
[...]
Low priority issue, given that the Solidifier still works in-game and no crash happens.
The text was updated successfully, but these errors were encountered:
This mostly affects the SolidifierCategory class.
It results in a broken JEI visualization of the solidifier recipes and in the following error on load:
Low priority issue, given that the Solidifier still works in-game and no crash happens.
The text was updated successfully, but these errors were encountered: