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main.tex
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\documentclass[ecp,tc,english]{inputs/iiufrgs}
\usepackage[utf8]{inputenc} % pacote para acentuação
\usepackage{graphicx} % pacote para importar figuras
\usepackage{svg}
\usepackage{times} % pacote para usar fonte Adobe Times
\usepackage{verbatim}
\usepackage{pdfpages} % usado no anexo, para incluir arquivos PDF inteiros.
\usepackage{adjustbox} % usado numa tabela que ficou muito larga
\usepackage{csquotes}
\usepackage{hyperref}
\usepackage[hyperref=true,style=abnt,repeatfields=true,language=english]{biblatex}
\usepackage{float}
\usepackage{amssymb}
\usepackage[ruled,vlined]{algorithm2e}
\usepackage[english]{babel}
\addbibresource{biblio.bib}
\title{Procedural generation of cave-like maps for 2D top-down games}
\author{Milani Rodrigues de Freitas}{Vinicius}
\advisor[Prof.~Dr.]{Couto Barone}{Dante Augusto}
\coadvisor[Dr.]{Batista Silva de Carvalho}{Leonardo Filipe}
\date{}{2021}
\location{Porto Alegre}{RS}
\makeatletter
\let\newtitle\@title
\let\newauthor\@author
\let\newdate\@date
\makeatother
\sloppy
\begin{document}
\input{capa}
\keyword{video game}
\keyword{procedural generation}
\keyword{dungeon}
\keyword{Unity}
\keyword{cave}
\maketitle
\input{pre-textual}
\input{chapters/introduction/index}
\input{chapters/related_work/index}
\input{chapters/proposal/index}
\input{chapters/development/index}
\input{chapters/survey/index}
%\input{chapters/results/index}
\input{chapters/conclusion}
\selectlanguage{english}
\printbibliography
\input{chapters/appendix/index}
\end{document}