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Using the unity project with SSL / Certificates #9

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Osaltuk90 opened this issue Feb 6, 2020 · 1 comment
Open

Using the unity project with SSL / Certificates #9

Osaltuk90 opened this issue Feb 6, 2020 · 1 comment

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@Osaltuk90
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Hi,

I tried running the application with SSL by loading a certificate that I generated. The communication with the certificate works over a non-unity mqtt client, but I couldnt get it to work in Unity. I loaded the certificate successfully but the handshake fails and I get the error "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_NOT_DONE" as the sslStream.AuthenticateAsClient fails in MqttNetworkChannel.cs . Could you maybe give me a tip about this issue? Have you tried using certificates with the plugin before?

Thanks so much in advance and for the awesome project!

@seanboehnke
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@Osaltuk90 Were you every able to find a way to fix this? I have a similar issue with a different repo but I'm trying to figure out what it is stemming from.

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