We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unity导出的小游戏,PC端默认分辨率情况下点击没问题,点击相应范围与UI Rect重叠,如下图
但是在PC端点击右上角最大化后,点击区域偏离Rect上移了一些像素,如下图响应区域变成了下面红色框出来的范围,插件版本为
请问这个bug有修复吗
Unity版本:Unity2022.3.14f1 WX-SDK:202411141147 构建平台:minigame pc平台下运行
The text was updated successfully, but these errors were encountered:
点击最大化会出的问题,退出全屏后就又正常
Sorry, something went wrong.
No branches or pull requests
描述Bug
Unity导出的小游戏,PC端默认分辨率情况下点击没问题,点击相应范围与UI Rect重叠,如下图
但是在PC端点击右上角最大化后,点击区域偏离Rect上移了一些像素,如下图响应区域变成了下面红色框出来的范围,插件版本为
请问这个bug有修复吗
运行环境
The text was updated successfully, but these errors were encountered: