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Copy pathtypes.d.ts
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types.d.ts
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declare module "*.wgsl" {
/** Shader module. */
export interface WgslxShader {
/** Shader source. */
readonly code: string;
/** Shader label derived from the file name. */
readonly label?: string;
/** Shader source map if configured to be generated. */
readonly sourceMap?: string;
}
const shader: WgslxShader;
export default shader;
}
declare module "*.wgslx" {
/** Shader module. */
export interface WgslxShader {
/** Shader source. */
readonly code: string;
/** Shader label derived from the file name. */
readonly label?: string;
/** Shader source map if configured to be generated. */
readonly sourceMap?: string;
}
const shader: WgslxShader;
export default shader;
}
declare module "*.wgsli" {
/** Shader module. */
export interface WgslxShader {
/** Shader source. */
readonly code: string;
/** Shader label derived from the file name. */
readonly label?: string;
/** Shader source map if configured to be generated. */
readonly sourceMap?: string;
}
const shader: WgslxShader;
export default shader;
}