You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I found a bug where if the user presses repeatedly on the MenuButton - the block for completion ends but the start animation is still firing which means when you next see the icons, the one you clicked has an incorrect scale.
I fixed this by putting the line in bold in the touchesBegan code...
(void)touchesBegan:(NSSet _)touches withEvent:(UIEvent )event {
// 播放缩放动画
//-- Stop touches firing when an animation is still active. _if(self.pop_animationKeys.count > 0) return;
Hope this helps someone. I would branch and commit, but am too lazy. Sorry :)
Fantastic control though. Great Work.
The text was updated successfully, but these errors were encountered:
Hi - awesome control. 谢谢!!
I found a bug where if the user presses repeatedly on the MenuButton - the block for completion ends but the start animation is still firing which means when you next see the icons, the one you clicked has an incorrect scale.
I fixed this by putting the line in bold in the touchesBegan code...
// 播放缩放动画
//-- Stop touches firing when an animation is still active.
_if(self.pop_animationKeys.count > 0) return;
Hope this helps someone. I would branch and commit, but am too lazy. Sorry :)
Fantastic control though. Great Work.
The text was updated successfully, but these errors were encountered: