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My teamates and I implemented a complete airline crew scheduling model using integer programming and solved the problem with Gurobi.
- Human-Machine fight in Connect6
I implemented the game with a intelligent machine player via Haskell and designed a GUI to improve user experiences (Exploited Haskell library: wxWidgets).
- Mine Game developed on FDE board
I designed the game via Verilog and implement it on the FDE FPGA board developed by Fudan University. I designed a Matlab GUI for the game and used hardware-software codesign to manipulate the board.
- Real-Time Temperature and Humidity Monitoring System Design
My teamates and I designed the system leveraging a RISCV SoC named HBird-E203-SoC on the Arty Board and Arduino hardware platform. We deployed the FreeRTOS for Monitoring Application.